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Musings from the Public Domain
by Scott Sharkey
23 May 2012 at 5:47pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Musings from the Public Domain Cover Story: A view from a world where the "Mickey Mouse" copyright extension act never became law.

T

he spring release season is now fully upon us, and with it comes the usual trickle of new IPs and a torrent of sequels to comparatively recent franchises. The biggest deal of the season, however, has to be the absolute flood of Lord of the Rings: Return of the King games and films. A&E's blockbuster LotR miniseries is finally moving on to its conclusion, and It's pretty much impossible to visit a flash game portal without tripping over a Minas Tirith tower defense game. Meanwhile, Rockstar's open world take on Rebel Without a Cause has emerged as the definitive reimagining of the flick even against all the major studio remakes, to say nothing of the glut of halfassed student films. Finally, Edmund McMillan's deeply unsettling take on Lolita as a dungeon crawler played from the point of view of the title character is still looking for a bold enough publisher despite sweeping this year's IGF awards.

That's just a small sample of a motley assemblage of games that all have one thing in common: They're all based on properties that entered the public domain this year. The yearly rollout of old properties, both celebrated and obscure, has long since become something we've taken for granted. We even make a point of taking a annual look at what will be emerging from the copyright cage once we're done breaking all our new year's resolutions, and we barely bat an eye when we're treated to a glut of weird furry Lady and the Tramp dating sims. Geeks around the world are already anticipating next year's Superman revival, or dreading his inevitable crossover appearance in every other comic in existence. It's so much a part of the culture at this point that it's easy to overlook the fact that it can all be traced back to a single momentous decision.

We certainly wouldn't be seeing so many films and TV shows based on Sherlock Holmes if the character were still the IP of a single publisher, and we sure as hell wouldn't be seeing him fight Dracula quite so often.



The Nintendo Play Station: A Retrospective
by Jeremy Parish
23 May 2012 at 4:52pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

The Nintendo Play Station: A Retrospective Cover Story: As Nintendo and Sony prepare to announce the Play Station 4 at E3, we remember the console that set the stage for modern gaming.

A

s we gear up for E3 2012, the biggest announcement expected to come out of the L.A. Convention Center this year is the latest generation of gaming's console goliath, the Play Station 4. Based on early reports from trusted third-party developers and info leaks from Chinese parts suppliers, the PS4 seems a given -- and with its arrival, the continued dominance of the games industry by joint Sony/Nintendo venture Taido should be a lock as well.

With the PS4 right around the corner, now is as good a time as any to look back at the history of the Play Station family and how two Japanese giants teamed up to put an entire medium in a 20-year hammerlock.



Diablo III Sales Bode Well for PC Games, Poorly for Always-Online Haters
by Chris Pereira
23 May 2012 at 4:31pm

Diablo III was expected to do well, but with so many factors to take into account -- competition from Torchlight II, an always-online requirement, and complaints about a supposedly dumbed-down skill system and colorful art style -- it was hard to say for sure exactly how well it would do. It turns out it did tremendously well; Blizzard has announced the long-awaited sequel has already broken sales records, something the folks over at Activision are pretty accustomed to thanks to Call of Duty. However, Diablo's success may have more far-reaching effects than simply ensuring Blizzard and company are flush with cash.

More than 3.5 million copies of the game were sold in its first 24 hours of availability, according to Blizzard. This figure does not include the freebie digital versions handed out to those who signed up for the World of Warcraft Annual Pass. Over 1.2 million people took advantage of that offer, bringing the total number of gamers with a copy of the game on launch day up to 4.7 million, good enough to make it the "biggest PC game launch in history." After the first week, that figure now sits at 6.3 million.



What If Shigeru Miyamoto Had Become a Manga Artist?
by Kat Bailey
23 May 2012 at 10:29am

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Shigeru Miyamoto Had Become a Manga Artist? Cover Story: A timeline from an alternative universe where gaming lacks input from one of its most prolific creators.

I

t's kind of a fascinating story really. Shigeru Miyamoto, maybe the most influential designer ever, had little interest in videogames until the late 1970s, when he played Space Invaders. Up until that point, he had wanted to be a manga artist. Well, what if he had followed his original dream and done just that? What would have happened to Nintendo? Or videogames in general? Here's one possible timeline.

1979 -- Miyamoto the Manga Artist: Shigeru Miyamoto graduates from the Kanazawa Munici College of Industrial Arts and Crafts. Because Miyamoto's father is a friend of Hiroshi Yamauchi, he soon receives an offer to work for Nintendo. But Miyamoto is something of a free spirit, and he has little interest in videogames. He decides instead to pursue a career as as manga artist.



Does One Award Warrant a Game of the Year Edition for Dead Island?
by Chris Pereira
22 May 2012 at 5:19pm

Dead Island is set to be re-released in a Game of the Year Edition package next month, a fact that is the source of some complaints. It's not so much that the game is being bundled with its DLC that is the problem; it's the labeling of the game as Game of the Year, a title which many feel it is not deserving of.

It is completely understandable why a publisher would want a game re-release to be positioned as a "Game of the Year Edition." That title carries with it a certain connotation of quality, that it was among the very best, if not the best, games released during the year it originally came out. Game of the Year Editions are commonly associated with the likes of Morrowind, Oblivion, Fallout 3, Red Dead Redemption, and other critically acclaimed games. There is a certain expectation that a GotY Edition consists of a terrific game and bonus content (be it downloadable content or expansion packs) that early adopters had to pay extra for, with all of this often coming at a sub-$60 price.



What If the Cost of Games Continued to Rise Since the '80s?
by Marty Sliva
22 May 2012 at 5:07pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the Cost of Games Continued to Rise Since the '80s? Cover Story: A sad look at a hobby that became too damn expensive.

December 12, 1985

You'll never guess what I got for my birthday! I woke up this morning, walked into the living room, and saw Dad playing Nintendo in front of the TV! He was having trouble with the first level of Mario, so I sat down and helped him jump over the pits until we got to the flagpole at the end. After that, we brought out the Zapper and played Duck Hunt until dinner time. Mom got kinda mad at Dad for buying something so expensive, but he told her that my birthday only comes once a year.



What If the 1993 Video Game Violence Hearings Resulted in Government Censorship?
by 1UP Staff
22 May 2012 at 3:30pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the 1993 Video Game Violence Hearings Resulted in Government Censorship? Cover Story: Peer into a dark and twisted present we'll (thankfully) never know.

I

n late 1993, state senators and certified oldsters Joseph Lieberman and Herb Khol got a whiff of this whole "video games" thing and decided to use their unholy powers to investigate the issue. While our friends in Germany and Australia often find amazing games banned outright or plagued with hilariously conspicuous censorship, we Americans escaped with a barely perceptible slap on the wrists thanks to the efforts of testifying industry vets who actually knew the subject at hand. But one can only wonder what the '90s gaming landscape (and beyond) would have looked like if the iron fist of government oppression punched the living daylights out of our beloved hobby...



Book Review: Exploring Video Gaming's Near-Death with "1983"
by Jeremy Parish
22 May 2012 at 2:18pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Book Review: Exploring Video Gaming's Near-Death with "1983" Cover Story: Thirty years ago, video games almost died. We examine the possibilities.

W

ith his latest book, 1983, game journalist and historian Chris Kohler has chosen to take a slightly different tack then he employed for his massive treatise Power Up: How America Gave Video Games an Extra Life a few years back. Rather than approaching the topic of video games from a wide-ranging, all-inclusive perspective, Kohler instead drills down here into a single crucial moment in time for the young medium: The near-crash of the industry in year 1983.

Despite the Orwellian overtones of the title Kohler has selected for his work, there's nothing ominous about the story contained herein -- perhaps, except, the idea that video gaming could have been snuffed out entirely a mere decade after Pong's debut. A combination of gold-rush greed, incompetence, and '80s corporate culture nearly suffocated the fledging entertainment medium just as it was hitting its stride. The Warner corporation's eagerness to cash in on their purchase of Atari, combined with the influx of low-quality, externally developed 2600 games after Activision broke away to become the first third-party developer, nearly buried the industry beneath a deluge of self-cannibalizing mediocrity.



Breaking the Illusion: Not Playing by the Rules
by Chris Pereira
21 May 2012 at 7:07pm

I like to play games in what I imagine is an unusual manner, or at least I thought this to be the case until 1UP members revealed they share some of my habits. One of these things, my propensity for systematically exploring an area before moving on, has reared its head in particularly noticeable fashion as I make my way through Max Payne 3. Playing in this way was clearly something the game's designers accounted for, as evidenced by the collectables scattered throughout, and yet it feels almost as if I'm being punished for deciding to be a completionist.

My process for approaching each area in Max Payne 3 follows the same pattern, only being altered if I'm low on health and out of painkillers (health packs in Max Payne's world). I kill everyone and then proceed to sweep over the entire room, seeking out any hidden spots or areas which do not appear to lead to the next area. As I make my way from one combat area to the next, I'm mindful of my surroundings and am sure to double back to check behind staircases and to see which doors can be opened. I do this all while searching for golden gun components, painkillers, and clues which can be examined. The latter can fill in the backstory but is hardly needed to get the gist of the narrative. I'm able to comfortably do this because there is no ticking clock, even if what Max is doing at any given time suggests there should be, and because enemies come in limited numbers and only in certain areas.



What If?: Gaming's Alternate Realities
by 1UP Staff
21 May 2012 at 6:27pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If?: Gaming's Alternate Realities 1UP explores what might have happened had video game history gone differently.

People love to look back at the past and ask, "What if things had gone differently?" Navel-gazing at history spans cultures and races. Whether it's author Harry Turtledove making a fortune by contemplating how differently the American Civil War would have gone if someone had time-traveled to give the Confederate Army machine guns, or the manga Konpeki No Kantai in which the Japanese navy beats up America in World War II before teaming up to kill Hitler, second-guessing ourselves seems to be human nature.

Maybe it's the competitive nature of the medium, but video gamers seem especially fond of revisiting the past and wondering about alternate outcomes. As the Three Fates in the image above suggest, games have woven a rich and complex tapestry in their mere half-century of existence -- a tapestry whose design and nature could have changed radically had things turned out differently.





Zojirushi Bread Machine Price

Panasonic sd-yd250

Determining which bread machine to get can be a daunting process. The charges can fluctuate wildly and the most high-priced ones aren't constantly the greatest options, when the countless of the affordable ones ones can break down additional frequent

Determining which bread machine to order can be a daunting task. The expenditures can differ wildly and the most high-priced ones aren't constantly the most beneficial solutions, whilst the quite a few of the affordable ones ones can break down extra often. This generates a bogus economic climate as you finish up replacing the machine 12 months immediately after yr, costing you additional in the prolonged run.

What's a clean bread fanatic to do?

The following 3 bread makers are regarded as by quite a few professionals and proprietors to be the ideal in their course:


They've been chosen for inclusion here by benefits and total price level, but I have noticed some overlap in pricing for the bottom two versions. In all, you can assume to pay out as small as $70.00 for the Sunbeam, and as very much as $250.00 for the Zojirushi. That's pretty a bit of variation in value, but there's a substantial distinction in characteristics and sturdiness, as properly.

Zojirushi Household Bakery Supreme Bread maker

The Zojirushi Property Bakery Supreme Breadmaker is the Rolls Royce of bread makers, and is thought to be by many to be the most effective total bread maker machine on the market place.

It may make horizontal loaves, concerning a single and two kilos, valued by most bread machine owners as getting the most quite, and most like individuals oven-baked in a traditional bread loaf pan or out there from bakeries. To handle the mixing problems a horizontal loaf brings, the Zojirushi bread maker utilizes two mixing / kneading paddles. Authorities concur that this is a really serious advantage about the extra typical single-paddle devices. Far more thorough kneading leads to a extra consistent rise and crumb.

The Zojirushi has more useful cycles and choices than any other bread maker I've appear across, which include a sourdough starter cycle. I've hardly ever witnessed that in any other bread maker. As a fan of sourdough breads, this is a true as well as to me. Proprietors say that the Zojirushi bread machine is very flexible and can do even more than just make bread. There are cycles for jam, cakes and even meatloaf. There are three customized-memory configurations and a lengthy, thirteen-hour delay timer.

The Zojirushi will get strong testimonials from proprietors, with more than 300 created testimonials at Amazon.com and anthoer 200 or so at Cooking.com. I did discover a compact range of complaints about durability, but nothing at all that appeared any different from other superior-end bread makers. Some people complained about how massive and hefty the machine was, but I imagine that's to be expected with a bread maker of this high-quality and ability. If you want practically nothing but the ideal in your kitchen, you'll want to shell out the added money to get the awesome Zojirushi bread maker.

Panasonic SD-YD250

If you don't treatment about custom cycles, the Panasonic SD-YD250 may well be a far better selection for you. According to reviewers, the Panasonic SD-YD250 Computerized Bread Maker is the very best mid-assortment bread machine on the market. It's a sturdy, straightforward to use bread maker that helps make repeatedly formed horizontal loaves, which most individuals choose above the a lot more frequent, vertical ones. I did obtain it odd that this breadmaker lacks a viewing window, a pretty regular element on other bread makers. Presented how very little you can see by means of the prots of other designs, nonetheless, I doubt you'll skip it.

Owner's love how long lasting the Panasonic breadmaker is. Of the far more than 350 owner reviewers have rated the Panasonic SD-YD250 breadmaker at Amazon.com, a lot more than 70% give it a prime, 5-commence rating. It routinely can make great bread. The only cons than reviewers at Epinions.com mention is that now they're consuming even more bread than actually in advance of.

Lots of create that say they've made use of their machines for a long time. There are only a handful of complaints about breakage issues. Though it's not the least expensive model of residence bread maker, we usually get what we shell out for. I've had to substitute additional than a single bread maker only for the reason that I'd worn them out. In these kinds of conditions, "affordable now" generates a fake overall economy as you continue to keep acquiring to substitute them. Provided the Panasonic's file of durability, even so, I'd say it's superb option.

Sunbeam 5891 two-Pound Bread Maker

If the Panasonic is a bit far more than you want, or want to spend, the Sunbeam 5891 2-Pound Programmable Breadmaker could be your greatest alternative. It's a sound performer at a minimal value. Residence cooks have praised it's ease of use and all round overall performance, as properly as it's cost-effective total price.

The Sunbeam 5891 is packed with all the fundamentals you'd be expecting from a terrific bread maker: crust-shade selector, standard baking and dough only cycles, you title it. Like most bread makers in it's price tag array, it helps make a vertical loaf, somewhat than the horizontal a single offered in much more costly devices. It sports activities a great, no-frills technique with 12 preprogrammed cycles and, remarkably, a jam cycle.

To be fair, I located a several complaints about its durability and a lot of owners say the recipes in the manual could be superior. A number of reviewers have also complained about the LCD screen, stating it can be really hard to read. In spite of these complaints, proprietors of the Sunbeam 5891, posting at Cooking.com and Amazon.com, awarded the Sunbeam bread maker a great about-all rating. It is thought to be by countless to be the best obtainable bread machine in it's selling price array.

So, irrespective of whether you're searching for a essential workhorse bread machine on a funds, or you're prepared to stage up to the greatest dwelling bread machine readily available, it will be tricky to go incorrect with any of these 3 bread makers.

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