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Musings from the Public Domain
by Scott Sharkey
23 May 2012 at 5:47pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Musings from the Public Domain Cover Story: A view from a world where the "Mickey Mouse" copyright extension act never became law.

T

he spring release season is now fully upon us, and with it comes the usual trickle of new IPs and a torrent of sequels to comparatively recent franchises. The biggest deal of the season, however, has to be the absolute flood of Lord of the Rings: Return of the King games and films. A&E's blockbuster LotR miniseries is finally moving on to its conclusion, and It's pretty much impossible to visit a flash game portal without tripping over a Minas Tirith tower defense game. Meanwhile, Rockstar's open world take on Rebel Without a Cause has emerged as the definitive reimagining of the flick even against all the major studio remakes, to say nothing of the glut of halfassed student films. Finally, Edmund McMillan's deeply unsettling take on Lolita as a dungeon crawler played from the point of view of the title character is still looking for a bold enough publisher despite sweeping this year's IGF awards.

That's just a small sample of a motley assemblage of games that all have one thing in common: They're all based on properties that entered the public domain this year. The yearly rollout of old properties, both celebrated and obscure, has long since become something we've taken for granted. We even make a point of taking a annual look at what will be emerging from the copyright cage once we're done breaking all our new year's resolutions, and we barely bat an eye when we're treated to a glut of weird furry Lady and the Tramp dating sims. Geeks around the world are already anticipating next year's Superman revival, or dreading his inevitable crossover appearance in every other comic in existence. It's so much a part of the culture at this point that it's easy to overlook the fact that it can all be traced back to a single momentous decision.

We certainly wouldn't be seeing so many films and TV shows based on Sherlock Holmes if the character were still the IP of a single publisher, and we sure as hell wouldn't be seeing him fight Dracula quite so often.



The Nintendo Play Station: A Retrospective
by Jeremy Parish
23 May 2012 at 4:52pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

The Nintendo Play Station: A Retrospective Cover Story: As Nintendo and Sony prepare to announce the Play Station 4 at E3, we remember the console that set the stage for modern gaming.

A

s we gear up for E3 2012, the biggest announcement expected to come out of the L.A. Convention Center this year is the latest generation of gaming's console goliath, the Play Station 4. Based on early reports from trusted third-party developers and info leaks from Chinese parts suppliers, the PS4 seems a given -- and with its arrival, the continued dominance of the games industry by joint Sony/Nintendo venture Taido should be a lock as well.

With the PS4 right around the corner, now is as good a time as any to look back at the history of the Play Station family and how two Japanese giants teamed up to put an entire medium in a 20-year hammerlock.



Diablo III Sales Bode Well for PC Games, Poorly for Always-Online Haters
by Chris Pereira
23 May 2012 at 4:31pm

Diablo III was expected to do well, but with so many factors to take into account -- competition from Torchlight II, an always-online requirement, and complaints about a supposedly dumbed-down skill system and colorful art style -- it was hard to say for sure exactly how well it would do. It turns out it did tremendously well; Blizzard has announced the long-awaited sequel has already broken sales records, something the folks over at Activision are pretty accustomed to thanks to Call of Duty. However, Diablo's success may have more far-reaching effects than simply ensuring Blizzard and company are flush with cash.

More than 3.5 million copies of the game were sold in its first 24 hours of availability, according to Blizzard. This figure does not include the freebie digital versions handed out to those who signed up for the World of Warcraft Annual Pass. Over 1.2 million people took advantage of that offer, bringing the total number of gamers with a copy of the game on launch day up to 4.7 million, good enough to make it the "biggest PC game launch in history." After the first week, that figure now sits at 6.3 million.



What If Shigeru Miyamoto Had Become a Manga Artist?
by Kat Bailey
23 May 2012 at 10:29am

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Shigeru Miyamoto Had Become a Manga Artist? Cover Story: A timeline from an alternative universe where gaming lacks input from one of its most prolific creators.

I

t's kind of a fascinating story really. Shigeru Miyamoto, maybe the most influential designer ever, had little interest in videogames until the late 1970s, when he played Space Invaders. Up until that point, he had wanted to be a manga artist. Well, what if he had followed his original dream and done just that? What would have happened to Nintendo? Or videogames in general? Here's one possible timeline.

1979 -- Miyamoto the Manga Artist: Shigeru Miyamoto graduates from the Kanazawa Munici College of Industrial Arts and Crafts. Because Miyamoto's father is a friend of Hiroshi Yamauchi, he soon receives an offer to work for Nintendo. But Miyamoto is something of a free spirit, and he has little interest in videogames. He decides instead to pursue a career as as manga artist.



Does One Award Warrant a Game of the Year Edition for Dead Island?
by Chris Pereira
22 May 2012 at 5:19pm

Dead Island is set to be re-released in a Game of the Year Edition package next month, a fact that is the source of some complaints. It's not so much that the game is being bundled with its DLC that is the problem; it's the labeling of the game as Game of the Year, a title which many feel it is not deserving of.

It is completely understandable why a publisher would want a game re-release to be positioned as a "Game of the Year Edition." That title carries with it a certain connotation of quality, that it was among the very best, if not the best, games released during the year it originally came out. Game of the Year Editions are commonly associated with the likes of Morrowind, Oblivion, Fallout 3, Red Dead Redemption, and other critically acclaimed games. There is a certain expectation that a GotY Edition consists of a terrific game and bonus content (be it downloadable content or expansion packs) that early adopters had to pay extra for, with all of this often coming at a sub-$60 price.



What If the Cost of Games Continued to Rise Since the '80s?
by Marty Sliva
22 May 2012 at 5:07pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the Cost of Games Continued to Rise Since the '80s? Cover Story: A sad look at a hobby that became too damn expensive.

December 12, 1985

You'll never guess what I got for my birthday! I woke up this morning, walked into the living room, and saw Dad playing Nintendo in front of the TV! He was having trouble with the first level of Mario, so I sat down and helped him jump over the pits until we got to the flagpole at the end. After that, we brought out the Zapper and played Duck Hunt until dinner time. Mom got kinda mad at Dad for buying something so expensive, but he told her that my birthday only comes once a year.



What If the 1993 Video Game Violence Hearings Resulted in Government Censorship?
by 1UP Staff
22 May 2012 at 3:30pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the 1993 Video Game Violence Hearings Resulted in Government Censorship? Cover Story: Peer into a dark and twisted present we'll (thankfully) never know.

I

n late 1993, state senators and certified oldsters Joseph Lieberman and Herb Khol got a whiff of this whole "video games" thing and decided to use their unholy powers to investigate the issue. While our friends in Germany and Australia often find amazing games banned outright or plagued with hilariously conspicuous censorship, we Americans escaped with a barely perceptible slap on the wrists thanks to the efforts of testifying industry vets who actually knew the subject at hand. But one can only wonder what the '90s gaming landscape (and beyond) would have looked like if the iron fist of government oppression punched the living daylights out of our beloved hobby...



Book Review: Exploring Video Gaming's Near-Death with "1983"
by Jeremy Parish
22 May 2012 at 2:18pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Book Review: Exploring Video Gaming's Near-Death with "1983" Cover Story: Thirty years ago, video games almost died. We examine the possibilities.

W

ith his latest book, 1983, game journalist and historian Chris Kohler has chosen to take a slightly different tack then he employed for his massive treatise Power Up: How America Gave Video Games an Extra Life a few years back. Rather than approaching the topic of video games from a wide-ranging, all-inclusive perspective, Kohler instead drills down here into a single crucial moment in time for the young medium: The near-crash of the industry in year 1983.

Despite the Orwellian overtones of the title Kohler has selected for his work, there's nothing ominous about the story contained herein -- perhaps, except, the idea that video gaming could have been snuffed out entirely a mere decade after Pong's debut. A combination of gold-rush greed, incompetence, and '80s corporate culture nearly suffocated the fledging entertainment medium just as it was hitting its stride. The Warner corporation's eagerness to cash in on their purchase of Atari, combined with the influx of low-quality, externally developed 2600 games after Activision broke away to become the first third-party developer, nearly buried the industry beneath a deluge of self-cannibalizing mediocrity.



Breaking the Illusion: Not Playing by the Rules
by Chris Pereira
21 May 2012 at 7:07pm

I like to play games in what I imagine is an unusual manner, or at least I thought this to be the case until 1UP members revealed they share some of my habits. One of these things, my propensity for systematically exploring an area before moving on, has reared its head in particularly noticeable fashion as I make my way through Max Payne 3. Playing in this way was clearly something the game's designers accounted for, as evidenced by the collectables scattered throughout, and yet it feels almost as if I'm being punished for deciding to be a completionist.

My process for approaching each area in Max Payne 3 follows the same pattern, only being altered if I'm low on health and out of painkillers (health packs in Max Payne's world). I kill everyone and then proceed to sweep over the entire room, seeking out any hidden spots or areas which do not appear to lead to the next area. As I make my way from one combat area to the next, I'm mindful of my surroundings and am sure to double back to check behind staircases and to see which doors can be opened. I do this all while searching for golden gun components, painkillers, and clues which can be examined. The latter can fill in the backstory but is hardly needed to get the gist of the narrative. I'm able to comfortably do this because there is no ticking clock, even if what Max is doing at any given time suggests there should be, and because enemies come in limited numbers and only in certain areas.



What If?: Gaming's Alternate Realities
by 1UP Staff
21 May 2012 at 6:27pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If?: Gaming's Alternate Realities 1UP explores what might have happened had video game history gone differently.

People love to look back at the past and ask, "What if things had gone differently?" Navel-gazing at history spans cultures and races. Whether it's author Harry Turtledove making a fortune by contemplating how differently the American Civil War would have gone if someone had time-traveled to give the Confederate Army machine guns, or the manga Konpeki No Kantai in which the Japanese navy beats up America in World War II before teaming up to kill Hitler, second-guessing ourselves seems to be human nature.

Maybe it's the competitive nature of the medium, but video gamers seem especially fond of revisiting the past and wondering about alternate outcomes. As the Three Fates in the image above suggest, games have woven a rich and complex tapestry in their mere half-century of existence -- a tapestry whose design and nature could have changed radically had things turned out differently.





Used Baby Grand Piano

Must-Have Toys For A 1-Year-Old

There is no birthday that is more anticipated then that first birthday. Its a momentous occasion. One that marks a transition for your little one from babyhood to being a full fledged toddler. Many parents spend the entire first year of their child's life planning for the party. Some people will go all out and have a zillion presents and some will be more sedate. No matter which route you choose to go I'm sure that you will buy your little one at least one toy. I have listed here three of the top toys available in todays market. My children have owned and loved all three of these toys. I truly cannot say enough good things about each one of them. They are all three wonderful and offer a wide range of learning experiences.

1) Fisher Price Go Baby Go!! Bounce and Spin Zebra.

This cute plastic zebra is very well made. It is a darling little zebra that is mounted on a firm and large base. Unlike the rocking horse of centuries past this zebra bounces and is far safer for your child. It has a safety lock incorporated into it that makes the zebra remain still until the child's weight is placed fully on it. At that time the zebra unlocks and can spin 360 degrees with ease as your child bounces. During this time period it will play five wonderful songs that are accompanied by clipping, clopping, and neighing. There is a volume control for low to loud which is absolutely wonderful. Lights will also flash on the top of the handle bars as your child has a blast. This toy can give your little one quite a work out as they learn more and more coordination.

It retails for approximately $59 and is worth every penny. Its also not a battery hog. The first set of batteries I had in it lasted for over a year of heavy use.

2) Fisher Price Amazing Animals Sing and Go Choo Choo

This is a large train that is filled with colorful animals that will be adored by your child. In the engine sits a giraffe that is quite large. He is jointed and can stand on his own. My daughter adored this giraffe. She used to carry it around and even sleep with it. In the car behind the engine sits an elephant which is accompanied by a swinging monkey and an attached bird. The train plays wonderful catchy songs. It will also easily move across the carpet pulling its train once you set the giraffe into the engine. The weight of an animal in the engine activates it and makes it roll on its own. If you do not wish it to do this then you can run it on in another mode that will allow it to only play music without the movement.

The Choo Choo will encourage your child to follow it across the carpet so its wonderful to enforce crawling and walking as your child follows along behind it.

You can also purchase more cars for the train which are sold separately and contain other animals. I attached a total of four cars to the engine and it continued to pull the long train with ease.

The train is extremely durable. My children have thrown it, dropped it, sat on it, and pounded it with the animals but the choo continues to work and the animals have never broken. I have been extremely impressed with the lasting power of this toy.

The Choo Choo retails for around $50.

3) Fisher Price Interactive Baby Grand Piano

This large piano won my daughters heart from the first moment she saw it. It is an amazing durable toy that offers a wide variety of functions. It will teach your child to adore music. Both my children have spent many fun filled hours in front of it as the years have passed.

It will sing wonderful songs, it lights up colorfully, your child will learning counting, tempo, colors, numbers, and opposites. Your child can even go solo and make up their own musical masterpieces using the large colorful keys. It has many activities for busy hands such as buttons, dials, a book to flip through, and a darling happy face that moves with the music and will have your child giggling continuously.

The piano retails for around $59 but I have seen it on sale for cheaper.

My daughter has loved this piano since she was one. She is now three and she still enjoys playing with it. My son only recently turned one but he seems to be just as enamored. It has lasted through rough behavior. It is amazingly durable and stable. It has been thrown, beaten on, and climbed upon but it still works like the first day I bought it.

I think that the Baby Grand is a must have toy for any one year old and I cannot recommend it more highly.

No matter what toys you choose to go with for your child's first birthday I know they will be well loved and remembered. There are many choices in todays market but I have chosen my personal top three based on my two children's likes and dislikes. I hope it helps you a bit in your search to make that special day memorable and enjoyable.

By Kimberly Sharpe - Based in Oregon, Kimberly Sharpe has written for numerous online publications such as USA Today, Hotels.com, Trails.com, GardenGuides, Local.com, Whitefence.com, Ehow Home and Garden and Livestrong.  


Used Baby Grand Pianos @ USC, UCLA, and UC Irvine......?
A friend was telling me that USA, UCLA and UC Irvine get rid of their baby grand?s periodically... Does anybody have information on who i could contact at one of the colleges for information on buying a baby grand from them? Thanks!

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Help on Buying a Piano!?
I'm looking to buy a used baby grand piano because I want to learn how to play. I found a used piano but I don't know anything about pianos. How can I inspect the piano? I don't know anybody who plays a piano and I can't play. How do I know the piano is good? Oh and how do I know if a piano is classical?

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Price to tune baby grand piano.?
I just picked up a used baby grand piano in Central NJ. What should I expect to pay for the first tuning after being moved? Any recommendations or referrals?

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[[ct]]: Used Baby Grand Piano


Cocktail - Theatrical Trailer (Exclusive)

20 May 2012 at 1:29pm


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'Heretical' bestseller basis of new 'devotional' - WND.com

21 May 2012 at 7:51pm 

'Heretical' bestseller basis of new 'devotional'
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Local artist puts vibrant wagging tongues, wet snouts to canvas - Bay News 9

20 May 2012 at 11:05pm  What began two years ago as a friend asking a friend to paint a family pet for a Christmas gift turned into a small custom pet ... especially as a small business person," she said. "I like the idea of things that involve local community ...

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Brand your organization with corporate gift baskets and Christmas gift basket...

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