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What If Shigeru Miyamoto Had Become a Manga Artist?
by Kat Bailey
23 May 2012 at 10:29am

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Shigeru Miyamoto Had Become a Manga Artist? Cover Story: A timeline from an alternative universe where gaming lacks input from one of its most prolific creators.

I

t's kind of a fascinating story really. Shigeru Miyamoto, maybe the most influential designer ever, had little interest in videogames until the late 1970s, when he played Space Invaders. Up until that point, he had wanted to be a manga artist. Well, what if he had followed his original dream and done just that? What would have happened to Nintendo? Or videogames in general? Here's one possible timeline.

1979 -- Miyamoto the Manga Artist: Shigeru Miyamoto graduates from the Kanazawa Munici College of Industrial Arts and Crafts. Because Miyamoto's father is a friend of Hiroshi Yamauchi, he soon receives an offer to work for Nintendo. But Miyamoto is something of a free spirit, and he has little interest in videogames. He decides instead to pursue a career as as manga artist.



Does One Award Warrant a Game of the Year Edition for Dead Island?
by Chris Pereira
22 May 2012 at 5:19pm

Dead Island is set to be re-released in a Game of the Year Edition package next month, a fact that is the source of some complaints. It's not so much that the game is being bundled with its DLC that is the problem; it's the labeling of the game as Game of the Year, a title which many feel it is not deserving of.

It is completely understandable why a publisher would want a game re-release to be positioned as a "Game of the Year Edition." That title carries with it a certain connotation of quality, that it was among the very best, if not the best, games released during the year it originally came out. Game of the Year Editions are commonly associated with the likes of Morrowind, Oblivion, Fallout 3, Red Dead Redemption, and other critically acclaimed games. There is a certain expectation that a GotY Edition consists of a terrific game and bonus content (be it downloadable content or expansion packs) that early adopters had to pay extra for, with all of this often coming at a sub-$60 price.



What If the Cost of Games Continued to Rise Since the '80s?
by Marty Sliva
22 May 2012 at 5:07pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the Cost of Games Continued to Rise Since the '80s? Cover Story: A sad look at a hobby that became too damn expensive.

December 12, 1985

You'll never guess what I got for my birthday! I woke up this morning, walked into the living room, and saw Dad playing Nintendo in front of the TV! He was having trouble with the first level of Mario, so I sat down and helped him jump over the pits until we got to the flagpole at the end. After that, we brought out the Zapper and played Duck Hunt until dinner time. Mom got kinda mad at Dad for buying something so expensive, but he told her that my birthday only comes once a year.



What If the 1993 Video Game Violence Hearings Resulted in Government Censorship?
by 1UP Staff
22 May 2012 at 3:30pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the 1993 Video Game Violence Hearings Resulted in Government Censorship? Cover Story: Peer into a dark and twisted present we'll (thankfully) never know.

I

n late 1993, state senators and certified oldsters Joseph Lieberman and Herb Khol got a whiff of this whole "video games" thing and decided to use their unholy powers to investigate the issue. While our friends in Germany and Australia often find amazing games banned outright or plagued with hilariously conspicuous censorship, we Americans escaped with a barely perceptible slap on the wrists thanks to the efforts of testifying industry vets who actually knew the subject at hand. But one can only wonder what the '90s gaming landscape (and beyond) would have looked like if the iron fist of government oppression punched the living daylights out of our beloved hobby...



Book Review: Exploring Video Gaming's Near-Death with "1983"
by Jeremy Parish
22 May 2012 at 2:18pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Book Review: Exploring Video Gaming's Near-Death with "1983" Cover Story: Thirty years ago, video games almost died. We examine the possibilities.

W

ith his latest book, 1983, game journalist and historian Chris Kohler has chosen to take a slightly different tack then he employed for his massive treatise Power Up: How America Gave Video Games an Extra Life a few years back. Rather than approaching the topic of video games from a wide-ranging, all-inclusive perspective, Kohler instead drills down here into a single crucial moment in time for the young medium: The near-crash of the industry in year 1983.

Despite the Orwellian overtones of the title Kohler has selected for his work, there's nothing ominous about the story contained herein -- perhaps, except, the idea that video gaming could have been snuffed out entirely a mere decade after Pong's debut. A combination of gold-rush greed, incompetence, and '80s corporate culture nearly suffocated the fledging entertainment medium just as it was hitting its stride. The Warner corporation's eagerness to cash in on their purchase of Atari, combined with the influx of low-quality, externally developed 2600 games after Activision broke away to become the first third-party developer, nearly buried the industry beneath a deluge of self-cannibalizing mediocrity.



Breaking the Illusion: Not Playing by the Rules
by Chris Pereira
21 May 2012 at 7:07pm

I like to play games in what I imagine is an unusual manner, or at least I thought this to be the case until 1UP members revealed they share some of my habits. One of these things, my propensity for systematically exploring an area before moving on, has reared its head in particularly noticeable fashion as I make my way through Max Payne 3. Playing in this way was clearly something the game's designers accounted for, as evidenced by the collectables scattered throughout, and yet it feels almost as if I'm being punished for deciding to be a completionist.

My process for approaching each area in Max Payne 3 follows the same pattern, only being altered if I'm low on health and out of painkillers (health packs in Max Payne's world). I kill everyone and then proceed to sweep over the entire room, seeking out any hidden spots or areas which do not appear to lead to the next area. As I make my way from one combat area to the next, I'm mindful of my surroundings and am sure to double back to check behind staircases and to see which doors can be opened. I do this all while searching for golden gun components, painkillers, and clues which can be examined. The latter can fill in the backstory but is hardly needed to get the gist of the narrative. I'm able to comfortably do this because there is no ticking clock, even if what Max is doing at any given time suggests there should be, and because enemies come in limited numbers and only in certain areas.



What If?: Gaming's Alternate Realities
by 1UP Staff
21 May 2012 at 6:27pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If?: Gaming's Alternate Realities 1UP explores what might have happened had video game history gone differently.

People love to look back at the past and ask, "What if things had gone differently?" Navel-gazing at history spans cultures and races. Whether it's author Harry Turtledove making a fortune by contemplating how differently the American Civil War would have gone if someone had time-traveled to give the Confederate Army machine guns, or the manga Konpeki No Kantai in which the Japanese navy beats up America in World War II before teaming up to kill Hitler, second-guessing ourselves seems to be human nature.

Maybe it's the competitive nature of the medium, but video gamers seem especially fond of revisiting the past and wondering about alternate outcomes. As the Three Fates in the image above suggest, games have woven a rich and complex tapestry in their mere half-century of existence -- a tapestry whose design and nature could have changed radically had things turned out differently.



What If Video Games Never Came Home?
by 1UP Staff
21 May 2012 at 6:25pm

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What if Video Games Never Came Home? Cover Story: A chilling glimpse into a world where the arcade still rules supreme.

1

UP's cover story this week revolves around the question, "What if?" In keeping with that theme, we'd like to offer this glimpse into one of many alternate realities of video gaming: A world where video games never came home. A world where the arcade still dominates gaming. How would a site like 1UP be different in such a place? We talk to our mirror universe counterparts about the state of gaming and their thoughts on the medium.




What If Third-Party Development Didn't Exist?
by Nadia Oxford
21 May 2012 at 6:24pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Third-Party Development Didn't Exist? Cover Story: How Activision's 1982 win in court changed the industry.

L

et's be honest, when we think about Activision-Blizzard as a company, at least a few of us get a mental image of a dark overlord with hooked fingers looming over a burning landscape. This image is usually accompanied by a deep-voiced demand for sacrificial virgins. Given Activision-Blizzard's status as The Biggest Thing That Has Ever Existed in Gaming, it's easy to forget that prehistoric Activision fought for the right to develop third-party games on the Atari 2600 -- a battle that it eventually won in court.

Activision's victory essentially made it possible for third-party game designers to ply their trade on home game consoles.

Activision's drive for justice wasn't exclusively about being paid its deserved royalties, either. During the 2600 era, Atari had a nasty habit of not crediting its game developers (or even letting developers bring attention to themselves, which convinced Adventure developer Warren Robinett to bury his name in the game, possibly creating the first digital Easter Egg). When Activision won the right to make its own games for the 2600 in 1982, credit was no longer a problem.



What If Square Never Left Nintendo?
by 1UP Staff
21 May 2012 at 6:22pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Square Never Left Nintendo? Cover Story: We look at how the RPG powerhouse would've fared without the PlayStation.

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or RPG fans of the early 1990s, Square practically had their own branch on the Nintendo family tree. This held especially true on the Super NES, where Square came into its own with Final Fantasy IV and VI, Secret of Mana, Chrono Trigger, and wealth of Japan-only releases that loomed just out of reach for Americans. By the end of 1995, the union seemed solid. Nintendo's long-awaited Nintendo 64 system was on its way, and would be home to Square's next Final Fantasy.

There seemed no reason to worry until the spring of 1996, when those same RPG fans opened game magazines and learned that Final Fantasy VII wouldn't release in the form of a Nintendo 64 cartridge. It was now headed for the Sony PlayStation, as with every other game Square planned to make for the latest generation of consoles. By the end of the year, Square sewed up a publishing agreement with Sony, and their first PlayStation release, the fighter Tobal No. 1, sat on store shelves. It came as quite a surprise to players who'd effectively grown up with RPGs on Nintendo systems.

Final Fantasy VII didn't just amount to a critical PlayStation success; it was also instrumental in establishing the Japanese RPG in North America's mainstream game industry.





Pianos For Sale

Digital Pianos Vs. Acoustic Pianos - A Piano Teachers' Perspective

The following article was contributed by The Legends Piano Studio - www.stlouispiano.comI would like to start by first saying that I do not believe that the experience of playing any digital piano will ever 100% match the experience of playing a word class acoustic piano such as a new $30, 000/$100, 000 Steinway Piano. The closest a digital piano can ever come to an acoustic piano is to sound like an acoustic piano "through a speaker". We all know that while music sounds very good through an excellent speaker system, it simply does not match the natural sound produced by old fashioned strings, hammers and wood.

Having said that, not everyone can afford to spend $30, 000 on a new Steinway Piano and so the question arises, "Is it possible that a pianist or piano student may be better served by purchasing a digital piano rather than an acoustic piano? The answer to this is yes in many circumstances however there are a number of considerations to think about before making this important decision.

For the purposes of this blog post I will focus mainly on the needs of the piano student and piano teacher and the type of instrument that is best suited for study. There are numerous other considerations, such as do you want to practice with headphones? or do you want to plug the piano directly into a computer to record it? Other questions for teachers include,

  • How can using a digital piano enhance my teaching?
  • How can digital pianos enrich the learning experience of the student? or
  • How can using and electric piano in lessons linked to a computer make lessons more fun?

However, these questions are beyond the scope of this blog post.

The question we must answer is "Can a digital piano ever be an acceptable replacement for serious piano students to practice on?"

This is a question that has provoked fierce debate since the invention of the electric piano with purists drawing the line and saying that a digital piano can never be a suitable replacement for an acoustic piano.

Should a student buy an acoustic piano or digital piano?

Well, of course, the answer is "it depends". Some of the considerations include;

  • Budget - digital pianos give more "bang for the buck".
  • Space - Digital pianos take less space than comparable acoustic pianos.
  • Acoustic Environment - Digital pianos can often be adjusted to suit their environment. The Clavinova CVP 309GP, for example, has a feature that intelligently analyzes the acoustic environment using built in sensors and it then automatically adjusts the tone of the piano for the best possible sound whatever room it is in.
  • The level of the student - the more advanced the student is, the more important it is for them to study on a top class instrument. For very advanced students a large percentage of their time may be spent practicing on a digital piano; however this should not be the only instrument an advanced student uses for practice.

There are many "variations on a theme" when looking at digital pianos and some are suitable for students who would like to study the piano seriously and others are not.

When digital pianos were first invented the purists had a good point and I do believe that at that time they were correct. Digital pianos were plain and simple just not good enough for serious piano students to learn on. But, we need to remember that this was a long time ago. This was in a time before any of you had a computer in your home. As digital pianos rely on computer technology they have always "rode on the back" of technical advances in computing. It is easy to see how computers have improved over the years to the point where they are now a "must have" item. The advance in the quality of digital pianos has been equally as impressive in the same period of time. Digital piano have benefitted in every way from all the breakthroughs in computer technology from processing speed, memory and the ability to hold more data on increasingly large internal hard drives. There have also been considerable advances in the ability of digital pianos to faithfully reproduce the piano action, or the "feel" of the instrument when playing. In my opinion the graded hammer action effect of a Yamaha Clavinova CVP piano is far superior to that of most similarly priced acoustic instruments and it does a very good job of replicating the piano action of a much more expensive acoustic piano.

I believe it is possible that some teachers formed their view of digital pianos when the technology was very young and have not reevaluated their assessment in the light of the remarkable advances that have been made since then.

Many years ago, maybe as many as 15 years ago, the decision was made by the top music schools in the UK (which are amongst the top schools in the world) that advances in the technology of digital pianos were significant enough that the instruments were now of a standard and quality that would be able to serve their students and teachers. These students and teachers are some of the finest in the world and therefore the most demanding in the world as far as the quality of the instrument is concerned.

If digital pianos were good enough for the finest students and teachers in the world 15 years ago then I certainly feel that this issue should now be put firmly to rest and the music education community should finally accept the fact that things have changed and digital pianos now offer a level of playing experience that is equal to, if not better than, many acoustic pianos that would be within the budget of the average student.

In many cases digital pianos offer significant benefits for both teachers and students. If you are interested to hear my thoughts on the benefits that digital pianos offer piano teachers and students please let me know and I will consider a separate blog post on this topic.

Budget

The most important aspect of purchasing any piano for many parents is budget.

While a top acoustic piano will always be superior to a digital piano in the responsiveness of the sound to the fine degree of technical and musical control of the advanced musician, in the real world most of us have considerably smaller budgets than would be required to purchase an instrument of this quality. I believe it is true to say that in many cases piano students would be better served by practicing on a good digital instrument rather than a poor acoustic instrument.

Whereas a top acoustic instrument may cost in excess of $30, 000 many quality digital pianos may be purchased for between $2000 and $10, 000.

Digital pianos are built to exact standards. You know for example that a Yamaha CVP 309GP that you see in the store is going to be exactly the same as a CVP 309GP that you see for sale anywhere else. It is built to exactly the same standards. It will feel the same when playing the notes and it will sound the same. It does not matter how old the digital piano is, the performance remains consistent. The same is not true for acoustic pianos. No two pianos are exactly the same and one may feel and sound very different from another. Environmental conditions also play an important role and may degrade an acoustic piano over time considerably. The notes may be heavier on one instrument than another making it more difficult for a beginner to play and the tone of the piano may be darker or brighter from one instrument to the next. These differences are exaggerated over time and may become larger. It is entirely possible that you could love playing a particular model of piano in the store but dislike playing the piano you buy unless you purchase the exact piano you try in the store. Therefore it is always very important to make sure that the acoustic piano you take delivery of is the exact one you played in the store and not one that "is the same model but has come from the warehouse".

My own CVP was $9, 900 in the store when I was looking to purchase it. I found the exact same piano online which was brand new, unopened in a box for $4000.00. As the store would not even enter into any negotiations about the price of the piano I, of course, purchased the one I found online as there was no difference in the two pianos. I got lucky. I found a piano distributor that was liquidating the stock from a music store that had gone out of business. This would not have been possible with an acoustic piano.

The piano came from Atlanta. If this was an acoustic piano I would have had to travel to Atlanta to inspect the piano before purchasing it as the feel and sound of the piano may have been very different. While I do believe in trying to support local music stores as much as possible, unfortunately in this case the difference in price was too large to ignore.

How do I know if a digital piano is good enough to learn on?

A full technical description of all the elements that go into making a digital piano is beyond the scope of this blog post. It can be very confusing to know if a digital piano has everything you need. Some digital pianos may have full size keys but they may not be weighted. If they are weighted the action may not be as good as it needs to be. Some digital pianos have large sample rates but inadequate speakers. It is very difficult to choose a great digital piano unless you are a musician that has spent some time studying technical specifications and comparing the technical specs from one piano to another and then comparing the cost to see which piano gives you more for the price. As new models of digital piano are released all the time this landscape is forever changing and it is necessary to always have the most up to date information. My advice would be to seek the advice of a teacher who knows about digital pianos. If you do not know any piano teachers that are familiar with digital pianos I would advise you to get "the best Yamaha Clavinova Digital Piano from the CVP range" that you can afford.

I have used a Clavinova for over 15 years and find that as a teaching tool it is second to none and helps make learning much more fun. I previously had both a digital piano and acoustic piano in my teaching studio and I would ask students which instrument they would prefer to take their lessons on. No student opted for the acoustic piano once they were aware how playing a great digital piano would increase their enjoyment of learning piano.

Who uses Digital Pianos?

A quick Google search will confirm that Clavinova pianos are used in the following prestigious music schools;

USA

  • Oberlin Conservatory
  • Eastman School of Music
  • University of Southern California
  • University of Arizona
  • Portland State University

CANADA

  • The First Choice of the Royal Conservatory of Music

UNITED KINGDOM

The Yamaha Clavinova is used extensively in music education throughout the UK, including the following prestigious establishments:

  • Royal Academy of Music
  • The Guildhall School of Music and Drama
  • The Royal Northern College of Music
  • Birmingham Conservatoire
  • Cheethams School of Music, Manchester

Summary

A good digital piano is suitable for most piano students and often preferable to a substandard acoustic piano.

Ask your teacher for a recommendation for a particular model of digital piano or go with the Yamaha Clavinova CVP range.


By Paul Hankin - Paul Hankin was born in England in 1967 and started taking piano lessons at the age of 8. Paul passed the highest Associated Board of the Royal Schools of Music Piano Examination, (Grade 8), at the age...  


how much should I pay for a 2nd hand old piano?
A friend at work has an old upright piano for sale asking for offers on the price. I've never bought a 2nd hand piano before, how much should I expect to offer? I was thinking $300 but I don't know if thats too much or too little. It is a Beale brand with stool and she says it has certificates. Whatever that means. It appears to be in excellent condition. I am in Australia

Get the answers...


Anyone know where i can find a piano for sale?
I'm trying to find anyone who's selling pianos in the henry county, GA area?......for a cheap price, but i don't want a piano that's toooooo old.

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Why are some for-sale used pianos dirt cheap and others in the thousands?
I'm in the market for an old upright that at least plays, and I see a bunch of old pianos for sale but am not sure what makes one old piano cost $100, or free, and another one $2000. Excluding being in obvious need of tuning, what are negative qualities in a used piano that would make someone want to sell it in the low hundreds?

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[[ct]]: Pianos For Sale

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27 Jul 2007 at 2:25am


Baldwin Concert Grand Piano for Sale - Antique Pianos

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Pianos For Sale News


Photos: Pianos, china and chandeliers among prizes at Four Seasons auction - ...

18 May 2012 at 11:47am 

MetroNews Canada

Photos: Pianos, china and chandeliers among prizes at Four Seasons auction
MetroNews Canada
It will be far more event than auction when more than 50000 pieces of the past ? from a goldmine of gold-rimmed china to baby grand pianos ? go on the block at Toronto's former Four Seasons Hotel. Everything is up for sale so the new owner of the ...



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