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What If Shigeru Miyamoto Had Become a Manga Artist?
by Kat Bailey
23 May 2012 at 10:29am

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Shigeru Miyamoto Had Become a Manga Artist? Cover Story: A timeline from an alternative universe where gaming lacks input from one of its most prolific creators.

I

t's kind of a fascinating story really. Shigeru Miyamoto, maybe the most influential designer ever, had little interest in videogames until the late 1970s, when he played Space Invaders. Up until that point, he had wanted to be a manga artist. Well, what if he had followed his original dream and done just that? What would have happened to Nintendo? Or videogames in general? Here's one possible timeline.

1979 -- Miyamoto the Manga Artist: Shigeru Miyamoto graduates from the Kanazawa Munici College of Industrial Arts and Crafts. Because Miyamoto's father is a friend of Hiroshi Yamauchi, he soon receives an offer to work for Nintendo. But Miyamoto is something of a free spirit, and he has little interest in videogames. He decides instead to pursue a career as as manga artist.



Does One Award Warrant a Game of the Year Edition for Dead Island?
by Chris Pereira
22 May 2012 at 5:19pm

Dead Island is set to be re-released in a Game of the Year Edition package next month, a fact that is the source of some complaints. It's not so much that the game is being bundled with its DLC that is the problem; it's the labeling of the game as Game of the Year, a title which many feel it is not deserving of.

It is completely understandable why a publisher would want a game re-release to be positioned as a "Game of the Year Edition." That title carries with it a certain connotation of quality, that it was among the very best, if not the best, games released during the year it originally came out. Game of the Year Editions are commonly associated with the likes of Morrowind, Oblivion, Fallout 3, Red Dead Redemption, and other critically acclaimed games. There is a certain expectation that a GotY Edition consists of a terrific game and bonus content (be it downloadable content or expansion packs) that early adopters had to pay extra for, with all of this often coming at a sub-$60 price.



What If the Cost of Games Continued to Rise Since the '80s?
by Marty Sliva
22 May 2012 at 5:07pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the Cost of Games Continued to Rise Since the '80s? Cover Story: A sad look at a hobby that became too damn expensive.

December 12, 1985

You'll never guess what I got for my birthday! I woke up this morning, walked into the living room, and saw Dad playing Nintendo in front of the TV! He was having trouble with the first level of Mario, so I sat down and helped him jump over the pits until we got to the flagpole at the end. After that, we brought out the Zapper and played Duck Hunt until dinner time. Mom got kinda mad at Dad for buying something so expensive, but he told her that my birthday only comes once a year.



What If the 1993 Video Game Violence Hearings Resulted in Government Censorship?
by 1UP Staff
22 May 2012 at 3:30pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the 1993 Video Game Violence Hearings Resulted in Government Censorship? Cover Story: Peer into a dark and twisted present we'll (thankfully) never know.

I

n late 1993, state senators and certified oldsters Joseph Lieberman and Herb Khol got a whiff of this whole "video games" thing and decided to use their unholy powers to investigate the issue. While our friends in Germany and Australia often find amazing games banned outright or plagued with hilariously conspicuous censorship, we Americans escaped with a barely perceptible slap on the wrists thanks to the efforts of testifying industry vets who actually knew the subject at hand. But one can only wonder what the '90s gaming landscape (and beyond) would have looked like if the iron fist of government oppression punched the living daylights out of our beloved hobby...



Book Review: Exploring Video Gaming's Near-Death with "1983"
by Jeremy Parish
22 May 2012 at 2:18pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Book Review: Exploring Video Gaming's Near-Death with "1983" Cover Story: Thirty years ago, video games almost died. We examine the possibilities.

W

ith his latest book, 1983, game journalist and historian Chris Kohler has chosen to take a slightly different tack then he employed for his massive treatise Power Up: How America Gave Video Games an Extra Life a few years back. Rather than approaching the topic of video games from a wide-ranging, all-inclusive perspective, Kohler instead drills down here into a single crucial moment in time for the young medium: The near-crash of the industry in year 1983.

Despite the Orwellian overtones of the title Kohler has selected for his work, there's nothing ominous about the story contained herein -- perhaps, except, the idea that video gaming could have been snuffed out entirely a mere decade after Pong's debut. A combination of gold-rush greed, incompetence, and '80s corporate culture nearly suffocated the fledging entertainment medium just as it was hitting its stride. The Warner corporation's eagerness to cash in on their purchase of Atari, combined with the influx of low-quality, externally developed 2600 games after Activision broke away to become the first third-party developer, nearly buried the industry beneath a deluge of self-cannibalizing mediocrity.



Breaking the Illusion: Not Playing by the Rules
by Chris Pereira
21 May 2012 at 7:07pm

I like to play games in what I imagine is an unusual manner, or at least I thought this to be the case until 1UP members revealed they share some of my habits. One of these things, my propensity for systematically exploring an area before moving on, has reared its head in particularly noticeable fashion as I make my way through Max Payne 3. Playing in this way was clearly something the game's designers accounted for, as evidenced by the collectables scattered throughout, and yet it feels almost as if I'm being punished for deciding to be a completionist.

My process for approaching each area in Max Payne 3 follows the same pattern, only being altered if I'm low on health and out of painkillers (health packs in Max Payne's world). I kill everyone and then proceed to sweep over the entire room, seeking out any hidden spots or areas which do not appear to lead to the next area. As I make my way from one combat area to the next, I'm mindful of my surroundings and am sure to double back to check behind staircases and to see which doors can be opened. I do this all while searching for golden gun components, painkillers, and clues which can be examined. The latter can fill in the backstory but is hardly needed to get the gist of the narrative. I'm able to comfortably do this because there is no ticking clock, even if what Max is doing at any given time suggests there should be, and because enemies come in limited numbers and only in certain areas.



What If?: Gaming's Alternate Realities
by 1UP Staff
21 May 2012 at 6:27pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If?: Gaming's Alternate Realities 1UP explores what might have happened had video game history gone differently.

People love to look back at the past and ask, "What if things had gone differently?" Navel-gazing at history spans cultures and races. Whether it's author Harry Turtledove making a fortune by contemplating how differently the American Civil War would have gone if someone had time-traveled to give the Confederate Army machine guns, or the manga Konpeki No Kantai in which the Japanese navy beats up America in World War II before teaming up to kill Hitler, second-guessing ourselves seems to be human nature.

Maybe it's the competitive nature of the medium, but video gamers seem especially fond of revisiting the past and wondering about alternate outcomes. As the Three Fates in the image above suggest, games have woven a rich and complex tapestry in their mere half-century of existence -- a tapestry whose design and nature could have changed radically had things turned out differently.



What If Video Games Never Came Home?
by 1UP Staff
21 May 2012 at 6:25pm

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What if Video Games Never Came Home? Cover Story: A chilling glimpse into a world where the arcade still rules supreme.

1

UP's cover story this week revolves around the question, "What if?" In keeping with that theme, we'd like to offer this glimpse into one of many alternate realities of video gaming: A world where video games never came home. A world where the arcade still dominates gaming. How would a site like 1UP be different in such a place? We talk to our mirror universe counterparts about the state of gaming and their thoughts on the medium.




What If Third-Party Development Didn't Exist?
by Nadia Oxford
21 May 2012 at 6:24pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Third-Party Development Didn't Exist? Cover Story: How Activision's 1982 win in court changed the industry.

L

et's be honest, when we think about Activision-Blizzard as a company, at least a few of us get a mental image of a dark overlord with hooked fingers looming over a burning landscape. This image is usually accompanied by a deep-voiced demand for sacrificial virgins. Given Activision-Blizzard's status as The Biggest Thing That Has Ever Existed in Gaming, it's easy to forget that prehistoric Activision fought for the right to develop third-party games on the Atari 2600 -- a battle that it eventually won in court.

Activision's victory essentially made it possible for third-party game designers to ply their trade on home game consoles.

Activision's drive for justice wasn't exclusively about being paid its deserved royalties, either. During the 2600 era, Atari had a nasty habit of not crediting its game developers (or even letting developers bring attention to themselves, which convinced Adventure developer Warren Robinett to bury his name in the game, possibly creating the first digital Easter Egg). When Activision won the right to make its own games for the 2600 in 1982, credit was no longer a problem.



What If Square Never Left Nintendo?
by 1UP Staff
21 May 2012 at 6:22pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Square Never Left Nintendo? Cover Story: We look at how the RPG powerhouse would've fared without the PlayStation.

F

or RPG fans of the early 1990s, Square practically had their own branch on the Nintendo family tree. This held especially true on the Super NES, where Square came into its own with Final Fantasy IV and VI, Secret of Mana, Chrono Trigger, and wealth of Japan-only releases that loomed just out of reach for Americans. By the end of 1995, the union seemed solid. Nintendo's long-awaited Nintendo 64 system was on its way, and would be home to Square's next Final Fantasy.

There seemed no reason to worry until the spring of 1996, when those same RPG fans opened game magazines and learned that Final Fantasy VII wouldn't release in the form of a Nintendo 64 cartridge. It was now headed for the Sony PlayStation, as with every other game Square planned to make for the latest generation of consoles. By the end of the year, Square sewed up a publishing agreement with Sony, and their first PlayStation release, the fighter Tobal No. 1, sat on store shelves. It came as quite a surprise to players who'd effectively grown up with RPGs on Nintendo systems.

Final Fantasy VII didn't just amount to a critical PlayStation success; it was also instrumental in establishing the Japanese RPG in North America's mainstream game industry.





Machine

Jura/Capresso Impressa E8 Espresso Machine And Coffee Maker Review

There are numerous at-home espresso machines on the market. These products can range from the ultra-simplistic to the extreme-advanced. While each of these espresso machines have their own features that make them unique, I have found the best of these machines are those that provide complex-tasting espressos, but are made with user-friendly functionality. The Jura/Capresso Impressa E8 Espresso Machine and Coffee Maker is one of my personal favorite espresso machines because it not only allows you to have cafe-quality espressos, but also one of the best tasting standard cups of coffee. Read on to find out how amazing this espresso Machine actually is.

Product Ratings:

Taste of Coffee/Espresso: 4.5/5 Stars Product Features: 5/5 Stars User-Friendliness: 4.5/5 Stars Overall Rating: 4.5/5 Stars

Main Product Features:

Within this espresso Machine and coffee maker, you will find some of the coolest innovations and technologies that will provide you with the perfect cup of coffee or espresso that you can make at home.

If you desire to make a morning cup of coffee, then you will be able to do so within the coffee brewing chamber. However, this brewing chamber is unlike any other, because it allows you to brew larger cups of coffee, which is a great feature for an espresso/coffee maker machine. The brewing chamber can produce up to 16-ounces of coffee at one time.

The actual brewing of coffee goes through two different steps. These aroma brewing steps will enhance the overall flavor of the coffee and espressos. Also, within this machine you will find a conical steel burr grinder, which features six different settings for bean fineness. This grinder is commercial-quality, so your espressos and coffee will have a true cafe taste.

Another great feature that is found within this espresso machine/coffee maker is the water tank. This water tank can hold up to 64-ounces of water at a time, which can product up to 40 espressos without having to refill it. And when you must refill this water tank, it is removable, which makes for extremely easy clean up and refilling.

You are able to choose between three different coffee strength levels, which is perfect when you are holding a dinner party and your guests all have different tastes in coffee. You are now able to choose between mild, bold and strong coffee levels.

Product Price:

This espresso machine/coffee maker is available at most locations where home appliances are sold. If you cannot find it at a retail store, they are available at numerous online stores, and they demand an average price of $750. While this is expensive, it is well worth the price.


By Prior Aphter - Prior Aphter has been a professional freelance writer since 2005, and throughout his experience he has worked for online and offline clients dealing with healthcare advancements, natural remedies, scientific...  


Is back in the day better?
Don't get me wrong, I love the 90's. I was born in 1992 and all of my fondest memories exist there: Pokemon, old school Nickelodeon, Furbies, whatever. But recently I've been using my time machine, and by that I mean, Youtube. Looking up The Beatles, watching old Marilyn Monroe movies (I love Some Like it Hot), and the styles and wow, everything seemed so much better. I feel like technology is the death of culture. Childhood back in the day were disciplined and disciplined anywhere they saw fit. I saw some girl yelling at her parents, and I know for a fact that that wouldn't happen back in the day. It just seemed greater... What do you think?

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Why am I having trouble losing weight?
I'm a 24 year old female that is having trouble losing weight. I am 5 foot 1, 138 pounds. My body fat % is 26.8%. I am large chested, but appear averagely thin to people. My ideal weight is between 125-130. **I am a healthy eater: Diet pattern/habits I have followed for years: -2 cups of tea daily (with honey added, not sugar) -3-4 fruits daily -2-3 veggie servings daily -Only fast food I eat is Subway -I eat "dessert" foods no more than once a week, same with candy. -I read labels and stick with low fat or fat free, lower sugar, low sodium, low calorie -No coffee or soda, juice VERY rare -Alcohol 2-3 drinks a month -6-8 glasses of water a day -Other foods I favor and mainly eat are oatmeal, yogurt, salad, chicken, brown rice. -I take vitamins every day, including fiber, multi-vitamin, and others. -I began working out regularly 2-3 times a week about 2 months ago: jogging, treadmill, ski-glider machine thing, jump rope, daily walking, crunches, ab exercises, ab crunch machine, squats, light weights. I don't get dripping sweaty, so i guess my workout is moderate. **I just had a blood test a week ago, and my thyroid is fine! While it's all obviously not a "lose weight fast" method, or one of those crash diets where you eliminate half of the things you eat, BUT I figure that I should have lost at least 3-4 pounds in the past few months by working out regularly!! My weight has gone UP 3-5 pounds since 1 year ago at this time. It has pretty much stayed the same since the winter! Ideas?! Besides weird diets, weird supplements, and more time at the gym...what can I do?!

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Can you please reword my Physics paper?
I believe this scientific breakthrough to be one of many that we need in our current times. More and more it is becoming progressively harder for the country to provide gas at a reasonable and efficient price. However with the incorporation of this electrically charged vehicle would eliminate that problem. This innovating idea of the electric car would highly benefit electric companies however the petroleum business would incur a huge loss and may even be pushed off of the market. In this article, there was one or two details of the testing of this invention but not anything concrete. For instance, the article could have mentioned the mileage or general starting rates for leasing to give an indication that this invention will be published into a dealership. Though this was a mere display of a thought in progress, there could have been more displays of its capabilities. Several things caught my eye while viewing this excerpt: the charging and recharging schematics programmed into the machine, also the fact that it is one hundred percent electric based. This lingering concept is becoming closer and closer to becoming a reality rather than just a rumor. This not only has the potential to be the environmental savior we currently need but it could be the future of the auto industry. Also, being able to access and power the power grid itself means that the vehicle is able to become a self preserved generator that could have so many uses in times of electrical losses. The research conducted in this field test should be followed up on as soon as possible. The high potential that this project hold should be shared with other corporations to hasten the progression of this invention. Overall, this project should not be scrapped due to expensive funding, I mean we live in the United states which is full of metals and electricity how hard could this be?

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[[ct]]: Machine

Florence + The Machine - Breath Of Life

14 May 2012 at 10:00am


This Machine by Julien-K (Team Dark's Theme)

8 Sep 2007 at 12:38am


Florence + The Machine - Dog Days Are Over (2010 Version)

12 Mar 2010 at 10:10am



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