Kids Harley Davidson Leather Jacket

Christmas

Suggestions

  RSS feed from 1UP
1UP RSS feed
1UP's latest news feed - the #1 source for gaming news.


What If Shigeru Miyamoto Had Become a Manga Artist?
by Kat Bailey
23 May 2012 at 10:29am

Feature

Share it: Tweet window.fbAsyncInit = function() { FB.init({appId: '112522758785466', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }());

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Shigeru Miyamoto Had Become a Manga Artist? Cover Story: A timeline from an alternative universe where gaming lacks input from one of its most prolific creators.

I

t's kind of a fascinating story really. Shigeru Miyamoto, maybe the most influential designer ever, had little interest in videogames until the late 1970s, when he played Space Invaders. Up until that point, he had wanted to be a manga artist. Well, what if he had followed his original dream and done just that? What would have happened to Nintendo? Or videogames in general? Here's one possible timeline.

1979 -- Miyamoto the Manga Artist: Shigeru Miyamoto graduates from the Kanazawa Munici College of Industrial Arts and Crafts. Because Miyamoto's father is a friend of Hiroshi Yamauchi, he soon receives an offer to work for Nintendo. But Miyamoto is something of a free spirit, and he has little interest in videogames. He decides instead to pursue a career as as manga artist.



Does One Award Warrant a Game of the Year Edition for Dead Island?
by Chris Pereira
22 May 2012 at 5:19pm

Dead Island is set to be re-released in a Game of the Year Edition package next month, a fact that is the source of some complaints. It's not so much that the game is being bundled with its DLC that is the problem; it's the labeling of the game as Game of the Year, a title which many feel it is not deserving of.

It is completely understandable why a publisher would want a game re-release to be positioned as a "Game of the Year Edition." That title carries with it a certain connotation of quality, that it was among the very best, if not the best, games released during the year it originally came out. Game of the Year Editions are commonly associated with the likes of Morrowind, Oblivion, Fallout 3, Red Dead Redemption, and other critically acclaimed games. There is a certain expectation that a GotY Edition consists of a terrific game and bonus content (be it downloadable content or expansion packs) that early adopters had to pay extra for, with all of this often coming at a sub-$60 price.



What If the Cost of Games Continued to Rise Since the '80s?
by Marty Sliva
22 May 2012 at 5:07pm

Feature

Share it: Tweet window.fbAsyncInit = function() { FB.init({appId: '112522758785466', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }());

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the Cost of Games Continued to Rise Since the '80s? Cover Story: A sad look at a hobby that became too damn expensive.

December 12, 1985

You'll never guess what I got for my birthday! I woke up this morning, walked into the living room, and saw Dad playing Nintendo in front of the TV! He was having trouble with the first level of Mario, so I sat down and helped him jump over the pits until we got to the flagpole at the end. After that, we brought out the Zapper and played Duck Hunt until dinner time. Mom got kinda mad at Dad for buying something so expensive, but he told her that my birthday only comes once a year.



What If the 1993 Video Game Violence Hearings Resulted in Government Censorship?
by 1UP Staff
22 May 2012 at 3:30pm

Feature

Share it: Tweet window.fbAsyncInit = function() { FB.init({appId: '112522758785466', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }());

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the 1993 Video Game Violence Hearings Resulted in Government Censorship? Cover Story: Peer into a dark and twisted present we'll (thankfully) never know.

I

n late 1993, state senators and certified oldsters Joseph Lieberman and Herb Khol got a whiff of this whole "video games" thing and decided to use their unholy powers to investigate the issue. While our friends in Germany and Australia often find amazing games banned outright or plagued with hilariously conspicuous censorship, we Americans escaped with a barely perceptible slap on the wrists thanks to the efforts of testifying industry vets who actually knew the subject at hand. But one can only wonder what the '90s gaming landscape (and beyond) would have looked like if the iron fist of government oppression punched the living daylights out of our beloved hobby...



Book Review: Exploring Video Gaming's Near-Death with "1983"
by Jeremy Parish
22 May 2012 at 2:18pm

Feature

Share it: Tweet window.fbAsyncInit = function() { FB.init({appId: '112522758785466', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }());

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Book Review: Exploring Video Gaming's Near-Death with "1983" Cover Story: Thirty years ago, video games almost died. We examine the possibilities.

W

ith his latest book, 1983, game journalist and historian Chris Kohler has chosen to take a slightly different tack then he employed for his massive treatise Power Up: How America Gave Video Games an Extra Life a few years back. Rather than approaching the topic of video games from a wide-ranging, all-inclusive perspective, Kohler instead drills down here into a single crucial moment in time for the young medium: The near-crash of the industry in year 1983.

Despite the Orwellian overtones of the title Kohler has selected for his work, there's nothing ominous about the story contained herein -- perhaps, except, the idea that video gaming could have been snuffed out entirely a mere decade after Pong's debut. A combination of gold-rush greed, incompetence, and '80s corporate culture nearly suffocated the fledging entertainment medium just as it was hitting its stride. The Warner corporation's eagerness to cash in on their purchase of Atari, combined with the influx of low-quality, externally developed 2600 games after Activision broke away to become the first third-party developer, nearly buried the industry beneath a deluge of self-cannibalizing mediocrity.



Breaking the Illusion: Not Playing by the Rules
by Chris Pereira
21 May 2012 at 7:07pm

I like to play games in what I imagine is an unusual manner, or at least I thought this to be the case until 1UP members revealed they share some of my habits. One of these things, my propensity for systematically exploring an area before moving on, has reared its head in particularly noticeable fashion as I make my way through Max Payne 3. Playing in this way was clearly something the game's designers accounted for, as evidenced by the collectables scattered throughout, and yet it feels almost as if I'm being punished for deciding to be a completionist.

My process for approaching each area in Max Payne 3 follows the same pattern, only being altered if I'm low on health and out of painkillers (health packs in Max Payne's world). I kill everyone and then proceed to sweep over the entire room, seeking out any hidden spots or areas which do not appear to lead to the next area. As I make my way from one combat area to the next, I'm mindful of my surroundings and am sure to double back to check behind staircases and to see which doors can be opened. I do this all while searching for golden gun components, painkillers, and clues which can be examined. The latter can fill in the backstory but is hardly needed to get the gist of the narrative. I'm able to comfortably do this because there is no ticking clock, even if what Max is doing at any given time suggests there should be, and because enemies come in limited numbers and only in certain areas.



What If?: Gaming's Alternate Realities
by 1UP Staff
21 May 2012 at 6:27pm

Feature

Share it: Tweet window.fbAsyncInit = function() { FB.init({appId: '112522758785466', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }());

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If?: Gaming's Alternate Realities 1UP explores what might have happened had video game history gone differently.

People love to look back at the past and ask, "What if things had gone differently?" Navel-gazing at history spans cultures and races. Whether it's author Harry Turtledove making a fortune by contemplating how differently the American Civil War would have gone if someone had time-traveled to give the Confederate Army machine guns, or the manga Konpeki No Kantai in which the Japanese navy beats up America in World War II before teaming up to kill Hitler, second-guessing ourselves seems to be human nature.

Maybe it's the competitive nature of the medium, but video gamers seem especially fond of revisiting the past and wondering about alternate outcomes. As the Three Fates in the image above suggest, games have woven a rich and complex tapestry in their mere half-century of existence -- a tapestry whose design and nature could have changed radically had things turned out differently.



What If Video Games Never Came Home?
by 1UP Staff
21 May 2012 at 6:25pm

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What if Video Games Never Came Home? Cover Story: A chilling glimpse into a world where the arcade still rules supreme.

1

UP's cover story this week revolves around the question, "What if?" In keeping with that theme, we'd like to offer this glimpse into one of many alternate realities of video gaming: A world where video games never came home. A world where the arcade still dominates gaming. How would a site like 1UP be different in such a place? We talk to our mirror universe counterparts about the state of gaming and their thoughts on the medium.




What If Third-Party Development Didn't Exist?
by Nadia Oxford
21 May 2012 at 6:24pm

Feature

Share it: Tweet window.fbAsyncInit = function() { FB.init({appId: '112522758785466', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }());

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Third-Party Development Didn't Exist? Cover Story: How Activision's 1982 win in court changed the industry.

L

et's be honest, when we think about Activision-Blizzard as a company, at least a few of us get a mental image of a dark overlord with hooked fingers looming over a burning landscape. This image is usually accompanied by a deep-voiced demand for sacrificial virgins. Given Activision-Blizzard's status as The Biggest Thing That Has Ever Existed in Gaming, it's easy to forget that prehistoric Activision fought for the right to develop third-party games on the Atari 2600 -- a battle that it eventually won in court.

Activision's victory essentially made it possible for third-party game designers to ply their trade on home game consoles.

Activision's drive for justice wasn't exclusively about being paid its deserved royalties, either. During the 2600 era, Atari had a nasty habit of not crediting its game developers (or even letting developers bring attention to themselves, which convinced Adventure developer Warren Robinett to bury his name in the game, possibly creating the first digital Easter Egg). When Activision won the right to make its own games for the 2600 in 1982, credit was no longer a problem.



What If Square Never Left Nintendo?
by 1UP Staff
21 May 2012 at 6:22pm

Feature

Share it: Tweet window.fbAsyncInit = function() { FB.init({appId: '112522758785466', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }());

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Square Never Left Nintendo? Cover Story: We look at how the RPG powerhouse would've fared without the PlayStation.

F

or RPG fans of the early 1990s, Square practically had their own branch on the Nintendo family tree. This held especially true on the Super NES, where Square came into its own with Final Fantasy IV and VI, Secret of Mana, Chrono Trigger, and wealth of Japan-only releases that loomed just out of reach for Americans. By the end of 1995, the union seemed solid. Nintendo's long-awaited Nintendo 64 system was on its way, and would be home to Square's next Final Fantasy.

There seemed no reason to worry until the spring of 1996, when those same RPG fans opened game magazines and learned that Final Fantasy VII wouldn't release in the form of a Nintendo 64 cartridge. It was now headed for the Sony PlayStation, as with every other game Square planned to make for the latest generation of consoles. By the end of the year, Square sewed up a publishing agreement with Sony, and their first PlayStation release, the fighter Tobal No. 1, sat on store shelves. It came as quite a surprise to players who'd effectively grown up with RPGs on Nintendo systems.

Final Fantasy VII didn't just amount to a critical PlayStation success; it was also instrumental in establishing the Japanese RPG in North America's mainstream game industry.





Kids Harley Davidson Leather Jacket

Top 8 Hotel Shops In Las Vegas

Las Vegas may be known for its gambling and casinos, but there are many other reasons to visit Las Vegas. Some people enjoy the fascinating Hotel Resorts, such as the luxurious Bellagio or the famous acts at Caesar's Palace. If you love shopping, you'll also find many great hotel shops in Las Vegas. This article will explore eight of the top hotel shops in Las Vegas.

1. MGM Grand's Harley Davidson Shop. Okay, this might not be my first choice for shopping in Las Vegas, but many people find this to be a major draw to shopping in the MGM Grand. Note that this is the largest Harley Davidson retail store in the United States. The Harley Davidson shop at MGM Grand is located in Starlane Walk at the hotel. You'll find all sorts of authentic Harley Davidson merchandise and motorcycle gear. This store also specializes in the Harley Davidson 'ready to ride' gear. If you're dying to get a great Harley Davidson leather jacket, this is the place to do it. You'll also find Harley Davidson gifts and clothing. If you want, you can check out their online website (listed in the links) to preview what the store has to offer.

The service in this Harley Davidson is very nice. You will find that you receive attention and you are helped to find things when you need help. As for the price range, you will pay standard Harley Davidson store prices for Harley Davidson merchandise. You'll often find that this store is busy with customers, but you usually have no problem still finding someone to help you with your purchases. This shop is worth visiting even if you are not at a guest at the MGM Grand, because you'll get to see the largest Harley Davidson retail store in the US and find all kinds of Harley Davidson clothing and gift items not available at some of the other locations.

2. Rain Forest Cafe' Gift shop in the Rain Forest Cafe' Restaurant in MGM Grand Hotel in Las Vegas. I like this shop for many reasons. The first is the sounds coming from the Rain Forest Cafe' and the ambience of the store. It looks like a rain forest in the restaurant and in the shop, and I find that interesting. I also like the selection of costume jewelry and necklaces. I can always find something unique to wear, and the price range for costume jewelry is between $5 and $10, which is definitely in my price range! You can also find clothing items such as black tshirts with tiger print borders for about $20.

The service in Rain Forest Cafe' is okay, but not spectacular. I put this as number two on the list not because of the service but how interesting the place is to visit. The employees are often very busy, and there are not alot of them. This is pretty much standard at most gift shops of this type, with more budget type items that often go on sale. Friendliness, however, is not an issue.

3. Soho Village in New York New York Hotel and Casino. If you visit Soho Village in New York New York hotel in Las Vegas, you'll find many shops that remind you of New York City on the East Coast. The main reason to visit Soho Village is to get the feel of being in New York while you are also enjoying the glamour of Las Vegas. Two great cities for the price of one! I also recommend Soho Village because you will find authentic New York style clothing by brands such as DKNY and Baby Phat. The prices are similar to those found in New York in Manhattan, ranging from $10 for an on-sale shirt to hundreds of dollars for some awesome DKNY jeans. In addition to DKNY products in Soho Village, you'll also find Baby Phat and Crislu brands. The best items for purchase in Soho Village are the handbags and shoes. The service is decent and somewhat friendly. But hey, you don't expect friendly people in New York, do you?

4. Tiffany and Company at the Via Bellagio shopping arcade in the Bellagio Hotel. This is a must see if you are into diamonds, even if you don't purchase anything. If you do plan to make a purchase, plan on spending a pretty penny. You will spend no less than $1000 in Tiffany and Company, and more likely into the several thousand dollar range for anything with real diamonds. Now, if you're on a budget, you will be able to find crystal items (fake diamonds) for about $50. What is interesting about this store is that they have diamond encrusted sea horses, crabs and other sea related items. This makes the store one of a kind for a Tiffany's. The service is always impeccable, but sometimes you do have to wait in line to be shown some of the pieces.

5. Eiffel Tower Store at the Eiffel Tower in the Paris Hotel in Las Vegas. I enjoy shopping at the Eiffel Tower store because I can find Paris themed merchandise. I like buying miniature Eiffel Towers to give to people as gifts. There are many different unique gifts at this store, and most of them are reasonably priced. You can get a miniature Eiffel Tower for about $10. The service is decent, but sometimes you will wait in a long line to make your purchases.

6. Stuart Weitzman at the Forum Shops in Caesar's Palace in Las Vegas. You won't want to miss out looking at the rhinestone studded shoes and purses at this store. They're unique, but in true Las Vegas form. Las Vegas is the place to glitz it up! You can purchase the shoes and bag to wear on a night out, or keep them for when you return home. The prices are higher than a normal footwear store, but it's worth it for something unique. Plan to spend from $100 to $1000 or more for a pair of shoes and handbag. The service is great, and you will be fitted for a shoe by the sales professionals in the store without much of a wait.

7. FAO Schwarz located at Caesar's Palace in Las Vegas. Okay, we couldn't leave out the kids, right? This is the place for them to come to find some awesome toys. The main draw is the large stuffed animals, such as dinosaurs and panda bears. There is a section where kids can design their own dolls or play with toy trucks. You can find reasonably priced toys for under $10 and more expensive toys into the thousands of dollars. The price range and selection is diverse. You can generally find someone to help you look around, but often the toy store is bustling with children and you may need to be patient until it's your turn for help.

8. Jennaleigh's Bridal and Formal Wear in Las Vegas. Well, if you're planning that last minute Las Vegas wedding and you want to do it in style, this is the place to go! They can fit you in a tux or wedding dress in minutes. They also sell jewelry and shoes. If you rent a wedding gown and/or tux, you are offered free limo service back to the hotel. The nice thing about this shop is that you can rent the gowns and tuxedos and then return them! They even offer wedding packages, such as a Limousine and Dom Perignon champagne, as well as a designer wedding gown and accessories. The packages run around $2000 (this is for a wedding gown rental). Wedding gown rentals themselves start at $150. The service is friendly and with a smile. Everyone's in a good mood talking about weddings!

By Christi Bowers - I am motivated by life and always wanting to learn and improve myself! I love to travel and to explore new things. I am a philospher at heart and search for meaning.  
[[ct]]: Kids Harley Davidson Leather Jacket


Next page: Kidkraft Train Table Review


Kids Harley Davidson Leather Jacket News


Local artist puts vibrant wagging tongues, wet snouts to canvas - Bay News 9

20 May 2012 at 11:05pm  What began two years ago as a friend asking a friend to paint a family pet for a Christmas gift turned into a small custom pet ... especially as a small business person," she said. "I like the idea of things that involve local community ...

Read more...


Brand your organization with corporate gift baskets and Christmas gift basket...

20 May 2012 at 5:57pm  If there are, then go and see what people are saying about the website. You will have an idea about the quality of their corporate gift baskets and Christmas gift baskets, the time taken to deliver and the quality of customer service. As far as branding ...

Read more...


10 of the Most Profound Sentiments Ever Uttered on Community - io9.com

17 May 2012 at 11:34am  ... a Christmas gift marked "Meaning of Christmas"] It's the first season of Lost on DVD. Pierce: That's the meaning of Christmas? Abed: No. It's a metaphor. It represents lack of pay-off . . . I get it. The meaning of Christmas is the idea that Christmas has meaning.

Read more...


Promotional Corporate Gift Basket Ideas - 1UP.COM

15 May 2012 at 1:24pm  Never offer gifts within a bidding process, even if Christmas or some other holiday is near. They are often seen as bribes. Usually, gifts should never be given to a business if the business is still in negotiations along with you over an offer or contract.

Read more...