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Does One Award Warrant a Game of the Year Edition for Dead Island?
by Chris Pereira
22 May 2012 at 5:19pm

Dead Island is set to be re-released in a Game of the Year Edition package next month, a fact that is the source of some complaints. It's not so much that the game is being bundled with its DLC that is the problem; it's the labeling of the game as Game of the Year, a title which many feel it is not deserving of.

It is completely understandable why a publisher would want a game re-release to be positioned as a "Game of the Year Edition." That title carries with it a certain connotation of quality, that it was among the very best, if not the best, games released during the year it originally came out. Game of the Year Editions are commonly associated with the likes of Morrowind, Oblivion, Fallout 3, Red Dead Redemption, and other critically acclaimed games. There is a certain expectation that a GotY Edition consists of a terrific game and bonus content (be it downloadable content or expansion packs) that early adopters had to pay extra for, with all of this often coming at a sub-$60 price.



What If the Cost of Games Continued to Rise Since the '80s?
by Marty Sliva
22 May 2012 at 5:07pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the Cost of Games Continued to Rise Since the '80s? Cover Story: A sad look at a hobby that became too damn expensive.

December 12, 1985

You'll never guess what I got for my birthday! I woke up this morning, walked into the living room, and saw Dad playing Nintendo in front of the TV! He was having trouble with the first level of Mario, so I sat down and helped him jump over the pits until we got to the flagpole at the end. After that, we brought out the Zapper and played Duck Hunt until dinner time. Mom got kinda mad at Dad for buying something so expensive, but he told her that my birthday only comes once a year.



What If the 1993 Video Game Violence Hearings Resulted in Government Censorship?
by 1UP Staff
22 May 2012 at 3:30pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the 1993 Video Game Violence Hearings Resulted in Government Censorship? Cover Story: Peer into a dark and twisted present we'll (thankfully) never know.

I

n late 1993, state senators and certified oldsters Joseph Lieberman and Herb Khol got a whiff of this whole "video games" thing and decided to use their unholy powers to investigate the issue. While our friends in Germany and Australia often find amazing games banned outright or plagued with hilariously conspicuous censorship, we Americans escaped with a barely perceptible slap on the wrists thanks to the efforts of testifying industry vets who actually knew the subject at hand. But one can only wonder what the '90s gaming landscape (and beyond) would have looked like if the iron fist of government oppression punched the living daylights out of our beloved hobby...



Book Review: Exploring Video Gaming's Near-Death with "1983"
by Jeremy Parish
22 May 2012 at 2:18pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Book Review: Exploring Video Gaming's Near-Death with "1983" Cover Story: Thirty years ago, video games almost died. We examine the possibilities.

W

ith his latest book, 1983, game journalist and historian Chris Kohler has chosen to take a slightly different tack then he employed for his massive treatise Power Up: How America Gave Video Games an Extra Life a few years back. Rather than approaching the topic of video games from a wide-ranging, all-inclusive perspective, Kohler instead drills down here into a single crucial moment in time for the young medium: The near-crash of the industry in year 1983.

Despite the Orwellian overtones of the title Kohler has selected for his work, there's nothing ominous about the story contained herein -- perhaps, except, the idea that video gaming could have been snuffed out entirely a mere decade after Pong's debut. A combination of gold-rush greed, incompetence, and '80s corporate culture nearly suffocated the fledging entertainment medium just as it was hitting its stride. The Warner corporation's eagerness to cash in on their purchase of Atari, combined with the influx of low-quality, externally developed 2600 games after Activision broke away to become the first third-party developer, nearly buried the industry beneath a deluge of self-cannibalizing mediocrity.



Breaking the Illusion: Not Playing by the Rules
by Chris Pereira
21 May 2012 at 7:07pm

I like to play games in what I imagine is an unusual manner, or at least I thought this to be the case until 1UP members revealed they share some of my habits. One of these things, my propensity for systematically exploring an area before moving on, has reared its head in particularly noticeable fashion as I make my way through Max Payne 3. Playing in this way was clearly something the game's designers accounted for, as evidenced by the collectables scattered throughout, and yet it feels almost as if I'm being punished for deciding to be a completionist.

My process for approaching each area in Max Payne 3 follows the same pattern, only being altered if I'm low on health and out of painkillers (health packs in Max Payne's world). I kill everyone and then proceed to sweep over the entire room, seeking out any hidden spots or areas which do not appear to lead to the next area. As I make my way from one combat area to the next, I'm mindful of my surroundings and am sure to double back to check behind staircases and to see which doors can be opened. I do this all while searching for golden gun components, painkillers, and clues which can be examined. The latter can fill in the backstory but is hardly needed to get the gist of the narrative. I'm able to comfortably do this because there is no ticking clock, even if what Max is doing at any given time suggests there should be, and because enemies come in limited numbers and only in certain areas.



What If?: Gaming's Alternate Realities
by 1UP Staff
21 May 2012 at 6:27pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If?: Gaming's Alternate Realities 1UP explores what might have happened had video game history gone differently.

People love to look back at the past and ask, "What if things had gone differently?" Navel-gazing at history spans cultures and races. Whether it's author Harry Turtledove making a fortune by contemplating how differently the American Civil War would have gone if someone had time-traveled to give the Confederate Army machine guns, or the manga Konpeki No Kantai in which the Japanese navy beats up America in World War II before teaming up to kill Hitler, second-guessing ourselves seems to be human nature.

Maybe it's the competitive nature of the medium, but video gamers seem especially fond of revisiting the past and wondering about alternate outcomes. As the Three Fates in the image above suggest, games have woven a rich and complex tapestry in their mere half-century of existence -- a tapestry whose design and nature could have changed radically had things turned out differently.



What If Video Games Never Came Home?
by 1UP Staff
21 May 2012 at 6:25pm

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What if Video Games Never Came Home? Cover Story: A chilling glimpse into a world where the arcade still rules supreme.

1

UP's cover story this week revolves around the question, "What if?" In keeping with that theme, we'd like to offer this glimpse into one of many alternate realities of video gaming: A world where video games never came home. A world where the arcade still dominates gaming. How would a site like 1UP be different in such a place? We talk to our mirror universe counterparts about the state of gaming and their thoughts on the medium.




What If Third-Party Development Didn't Exist?
by Nadia Oxford
21 May 2012 at 6:24pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Third-Party Development Didn't Exist? Cover Story: How Activision's 1982 win in court changed the industry.

L

et's be honest, when we think about Activision-Blizzard as a company, at least a few of us get a mental image of a dark overlord with hooked fingers looming over a burning landscape. This image is usually accompanied by a deep-voiced demand for sacrificial virgins. Given Activision-Blizzard's status as The Biggest Thing That Has Ever Existed in Gaming, it's easy to forget that prehistoric Activision fought for the right to develop third-party games on the Atari 2600 -- a battle that it eventually won in court.

Activision's victory essentially made it possible for third-party game designers to ply their trade on home game consoles.

Activision's drive for justice wasn't exclusively about being paid its deserved royalties, either. During the 2600 era, Atari had a nasty habit of not crediting its game developers (or even letting developers bring attention to themselves, which convinced Adventure developer Warren Robinett to bury his name in the game, possibly creating the first digital Easter Egg). When Activision won the right to make its own games for the 2600 in 1982, credit was no longer a problem.



What If Square Never Left Nintendo?
by 1UP Staff
21 May 2012 at 6:22pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Square Never Left Nintendo? Cover Story: We look at how the RPG powerhouse would've fared without the PlayStation.

F

or RPG fans of the early 1990s, Square practically had their own branch on the Nintendo family tree. This held especially true on the Super NES, where Square came into its own with Final Fantasy IV and VI, Secret of Mana, Chrono Trigger, and wealth of Japan-only releases that loomed just out of reach for Americans. By the end of 1995, the union seemed solid. Nintendo's long-awaited Nintendo 64 system was on its way, and would be home to Square's next Final Fantasy.

There seemed no reason to worry until the spring of 1996, when those same RPG fans opened game magazines and learned that Final Fantasy VII wouldn't release in the form of a Nintendo 64 cartridge. It was now headed for the Sony PlayStation, as with every other game Square planned to make for the latest generation of consoles. By the end of the year, Square sewed up a publishing agreement with Sony, and their first PlayStation release, the fighter Tobal No. 1, sat on store shelves. It came as quite a surprise to players who'd effectively grown up with RPGs on Nintendo systems.

Final Fantasy VII didn't just amount to a critical PlayStation success; it was also instrumental in establishing the Japanese RPG in North America's mainstream game industry.



What If Steam Hadn't Recovered From Its Shaky Launch?
by 1UP Staff
21 May 2012 at 6:21pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Steam Hadn't Recovered From Its Shaky Launch? Cover Story: Without Steam in a central role, the last decade of PC gaming would have been remarkably different.

W

hen Steam first appeared in 2002, its success was far from a sure thing. Bugs and network problems outnumbered the available games on Valve's digital distribution platform by a wide margin. Users who disliked having to launch an extra application before playing their games doubted the necessity of the program itself. It took years for Steam's library to grow, for Valve to smooth over the rough spots, and for the public to embrace the concept of digital distribution. Today, Steam is synonymous with PC gaming, putting Valve in a unique position from which they can influence the industry in a number of ways.

What if the initial stumble had resulted in a full-on faceplant? How far would the ripples of that failure have spread? I don't claim to know exactly how things would have played out differently, but a lifetime of regret and PC gaming -- which occasionally go hand in hand -- has sharpened my hindsight enough to make a few educated guesses.





Harley Davidson Electronic Dart Board

Top 5 viper electronic dart board review

Electronic dartboards are configured just like a traditional bristle dartboard. They have the same numbers, configuration, and dimensions; but instead of being made out of sisal or other material, they are made of plastic and nylon.

The surface of the electronic dartboard has hundreds of tapered holes to accept the tip of the plastic dart. When you throw a soft-tip dart at an electronic dartboard, the internal electronics can read where the dart hit and will automatically keep score for you. Electronic dartboards have advantages over bristle dartboards.

* Electronic dartboards automatically score for you.
* Electronic dartboards offer dozens of games built into them.
* Electronic dartboards are also safer than steel-tip dartboards because they use soft-tip-darts.

On almost all electronic dartboards you cannot use steel tip darts. However, this is starting to change with electronic bristle dartboards. Electronic bristle dartboards are now being offered that accommodate and score both steel-tip and soft-tip darts. When shopping for an electronic dartboard, please consider the display; make sure it is bright and readable from a distance.


Number 1:

The Viper X-Treme Electronic Dart Board
Best Price: $199.49
Best Website to purchase: www.howtowinatdarts.com. They include FREE Shipping and a FREE gift with every purchase (darts, dart tips, etc.).

Pros: Easy To Mount, Few Bounce Outs, High Scores, Long Play Life
Cons: None really
Best Uses: Competition, Recreation, Soft-Tip Darts
Describe Yourself: Amateur Competitor
Bottom Line: Yes, I would recommend this to a friend

Consumer reviews: Great board with very few bounce outs. This board is great. I especially like the double bullseye feature on the 301 game. I play in a dart league so it's just like being at the bar. The only thing is sometimes the darts don't register but if you tap them you can get it to register. Even that doesn't happen often. If you are looking for a good board for practicing for league or just for fun this is the board for you. Great board, I highly recommend.

Features: The Viper X-Treme Electronic Dartboard aims to carry your game to the next level. It comes complete with 38 game options to suit up to 16 players. The X-Treme is the only dart board on the market featuring electronic scoring LED displays built right inside the doors. When the doors open, the scoreboard is displayed behind tough, transparent Plexiglas. The cabinet and dartboard is made out of a molded nylon-based plastic which is very durable and more resistant to wear and tear than any comparable dartboards.

Specifications:

- Regulation 15-1/2" target face
- 4 LED cricket displays
- Extra LED display with rolling screen
- Computer with 3 skill levels
- Voice with 3 volume levels
- Single/double bull option
- Extra features include Auto sleep mode, auto player change, missed dart button, team double elimination, bounce out button and drawer for extra tips
%u2022 Includes 4 sets of darts, AC adapter, extra tips, and game manual


Number 2:

The Viper Neptune Electronic Dart Board
Best Price: $164.99
Best Website to purchase: www.howtowinatdarts.com. They include FREE Shipping and a FREE gift with every purchase (darts, dart tips, etc.).

Pros: Easy to Mount, Handles 16 players, High Scores
Cons: Some Bounce Outs
Best Uses: Home Tournaments, Recreation, Soft-Tip Darts
Describe Yourself: Amateur Competitor
Bottom Line: Yes, I would recommend this to a friend

Consumer reviews: The dartboard is great I use it for practice before heading out with the team. The LCD screen is awesome you can see no problem from the line. The volume is plenty loud enough to hear. I have actually been using for weekly home tourneys. The only thing is the bounce outs. But that happens with almost every board I ever played on.

Features: The Viper Neptune Electronic Dart Board is mounted inside a handsome wood cabinet lined with dart holders. As far as exciting dart games go, this electronic dart board has it all, including multiple Cricket variations, 301, and more, with five cyber opponent skill levels to challenge any player.

Specifications:

- Regulation 15-1/2" target face
- 4 Person 6-1/2" jumbo cricket display
- Double in/Double Out and Single/double bull options
- Auto player change and voice with 3 volume levels
- Includes Minnesota and Spanish cricket
- Cyber match with 5 skill levels
- Missed dart detector and catch ring sensor Includes 2 sets of darts, ac adapter, extra tips, and game manual


Number 3:

The Viper Solar Blast Electronic Dart Board
Best Price: $157.49
Best Website to purchase: www.howtowinatdarts.com. They include FREE Shipping and a FREE gift with every purchase (darts, dart tips, etc.).

Pros: Easy to Mount, Few Bounce Outs, Nice looking
Cons: Computer cheats
Best Uses: Competition, Recreation, Soft-Tip Darts
Describe Yourself: Casual Player
Bottom Line: Yes, I would recommend this to a friend

Consumer reviews: A few minor things that are not really a big deal. However I play the CPU often and I have never heard of a triple bull. But apparently the CPU knows the right spot? Also, buy your own darts. The ones provided are JUNK! Good board.

Features: The Solar Blast is a great choice for your downstairs rec room or upstairs den. Quality constructed of a much more durable, higher-end, nylon based plastic, the Solar Blast is sure to outlast other comparable options. Meanwhile, this 15.5" regulation dartboard is outfitted with a 4 top-mounted 0.5-by-4-inch LED cricket displays keeping track of up to 8 players at once. The scoring displays at the top provide a more natural line of sight for easier viewing when checking in on one's scores.

Specifications:

- Regulation 15-1/2" target face
- 4 LED cricket displays
- Computer with 3 skill levels
- Double in/Double out with Auto player change
- Voice with 3 volume levels
- Drawer for extra tips
- 25 games, 146 options, 8 players, includes handicap option for each player
- Includes 4 sets of darts, AC adapter, extra tips, and game manual


Number 4:

The Viper Eclipse Electronic Dart Board
Best Price: $134.99
Best Website to purchase: www.howtowinatdarts.com. They include FREE Shipping and a FREE gift with every purchase (darts, dart tips, etc.).

Pros: Few Bounce Outs, Nice looking
Cons: No template for mounting
Best Uses: Competition, Recreation, Soft-Tip Darts
Describe Yourself: Casual Player
Bottom Line: Yes, I would recommend this to a friend

Consumer reviews: Quick set-up - Once it's plugged in, its ready to go and easy to use. It prompts you for player changes. It's a lot of fun to play and very safe due to the soft tips. And if you're worried about how well they will "stick" to the board (like I was), don't worry. Every dart that hit the board stuck well. Some were even hard to get out. One caution - Don't bend the dart when you pull it out otherwise you will ruin the tip. But they are easily and cheaply replaceable so it's not a big deal. Two minor drawbacks - there's no template for drilling the mounting holes and its hard to figure out which game you playing from the game codes displayed. I suggest keeping the instructions handy.

Features: The Eclipse is a great choice for your downstairs rec room or upstairs den. Quality constructed of a much more durable, higher-end, nylon based plastic, the Eclipse is sure to outlast other comparable options. Meanwhile, this 15.5" regulation dartboard is outfitted with a pair of top-mounted 0.5-by-4-inch LED cricket displays keeping track of up to 8 players at once. The scoring displays at the top provide a more natural line of sight for easier viewing when checking in on one's scores.

Specifications:

- Regulation 15-1/2" target face
- 2 LED cricket displays
- Computer with 3 skill levels
- Double in/Double out with Auto player change
- Voice with 3 volume levels
- Drawer for extra tips
- 25 games, 146 options, 8 players, includes handicap option for each player Includes 4 sets of darts, AC adapter, extra tips, and game manual


Number 5:

The Viper 787 Electronic Dart Board
Best Price: $59.99
Best Website to purchase: www.howtowinatdarts.com. They include FREE Shipping and a FREE gift with every purchase (darts, dart tips, etc.).

Pros: Portable, light weight, Few Bounce Outs, Nice looking
Cons: No adapter-must purchase separately, not as sturdy as the $100+ dart boards
Best Uses: Recreation, Soft-Tip Darts
Describe Yourself: Casual Player
Bottom Line: Yes, I would recommend this to a friend

Consumer reviews: This board is great because the scoring segments are designed very well! I never have bounce outs, and the few times that the dart has bounced were because of a very sloppy, high angle of attack throw. The board face itself also comes off so that you can maintain your board inside and out. Excellent Quality, Great Price!

Features: The Viper 787 Electronic Dartboard makes for an entertaining game room addition. The regulation 15.5-inch target face is accented by a striking color combination, and the 16 player functionality ensures even large groups will remain entertained for years to come by the board's 30 unique game options.

Specifications:

- Regulation 15-1/2" target face
- 16-player
- 4-person LCD cricket display
- Battery operated (4AA not included)
- Features 35 games with 177 different options
- Double in/Double Out
- Also includes bounce out button, adjustable sound, single/double bull option, Auto player change, and cricket and 301 buttons
- Includes 2 sets of darts, game manual, and extra tips Viper Dart Boards

Viper Dart Board Reviews

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'Heretical' bestseller basis of new 'devotional' - WND.com

21 May 2012 at 7:51pm 

'Heretical' bestseller basis of new 'devotional'
WND.com
Less than two years later, Young asked friends to read the early draft of a novel he was writing as a Christmas gift for his children. Though highly impressed by the manuscript's potential, the friends were opposed to the universal reconciliation they ...



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Registry questions - Mothering

21 May 2012 at 4:55pm 

Registry questions
Mothering
Any suggestions/ideas? Is there a way to organize the registry by preference? Like, so you could put some things on there that you aren't sure about, but know that anything you think is essential gets bought first? That'd be a nice system. lol I know ...



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Remembering Carlos Fuentes - Examiner.com

16 May 2012 at 2:22pm 

Remembering Carlos Fuentes
Examiner.com
I was always going to be a writer; as a child, my favorite Christmas gift from my parents was a typewriter. I sold my comics to the other kids beginning in the first grade, started writing short stories as a boy, completed a hilariously bad science ...

and more »


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Stars Add Glitter to Jeweler's Designs - New York Times

16 May 2012 at 8:46am 

Stars Add Glitter to Jeweler's Designs
New York Times
In 2008, Ms. Jolie asked the jeweler to help her design a pendant bearing a hidden message as a Christmas gift for Mr. Pitt, setting the stage for a co-designed collection inspired by ancient tablets. ?We studied all different kinds of tablets ? old ...



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