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Breaking the Illusion: Not Playing by the Rules
by Chris Pereira
21 May 2012 at 7:07pm

I like to play games in what I imagine is an unusual manner, or at least I thought this to be the case until 1UP members revealed they share some of my habits. One of these things, my propensity for systematically exploring an area before moving on, has reared its head in particularly noticeable fashion as I make my way through Max Payne 3. Playing in this way was clearly something the game's designers accounted for, as evidenced by the collectables scattered throughout, and yet it feels almost as if I'm being punished for deciding to be a completionist.

My process for approaching each area in Max Payne 3 follows the same pattern, only being altered if I'm low on health and out of painkillers (health packs in Max Payne's world). I kill everyone and then proceed to sweep over the entire room, seeking out any hidden spots or areas which do not appear to lead to the next area. As I make my way from one combat area to the next, I'm mindful of my surroundings and am sure to double back to check behind staircases and to see which doors can be opened. I do this all while searching for golden gun components, painkillers, and clues which can be examined. The latter can fill in the backstory but is hardly needed to get the gist of the narrative. I'm able to comfortably do this because there is no ticking clock, even if what Max is doing at any given time suggests there should be, and because enemies come in limited numbers and only in certain areas.



What If?: Gaming's Alternate Realities
by 1UP Staff
21 May 2012 at 6:27pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If?: Gaming's Alternate Realities 1UP explores what might have happened had video game history gone differently.

People love to look back at the past and ask, "What if things had gone differently?" Navel-gazing at history spans cultures and races. Whether it's author Harry Turtledove making a fortune by contemplating how differently the American Civil War would have gone if someone had time-traveled to give the Confederate Army machine guns, or the manga Konpeki No Kantai in which the Japanese navy beats up America in World War II before teaming up to kill Hitler, second-guessing ourselves seems to be human nature.

Maybe it's the competitive nature of the medium, but video gamers seem especially fond of revisiting the past and wondering about alternate outcomes. As the Three Fates in the image above suggest, games have woven a rich and complex tapestry in their mere half-century of existence -- a tapestry whose design and nature could have changed radically had things turned out differently.



What If Video Games Never Came Home?
by 1UP Staff
21 May 2012 at 6:25pm

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What if Video Games Never Came Home? Cover Story: A chilling glimpse into a world where the arcade still rules supreme.

1

UP's cover story this week revolves around the question, "What if?" In keeping with that theme, we'd like to offer this glimpse into one of many alternate realities of video gaming: A world where video games never came home. A world where the arcade still dominates gaming. How would a site like 1UP be different in such a place? We talk to our mirror universe counterparts about the state of gaming and their thoughts on the medium.




What If Third-Party Development Didn't Exist?
by Nadia Oxford
21 May 2012 at 6:24pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Third-Party Development Didn't Exist? Cover Story: How Activision's 1982 win in court changed the industry.

L

et's be honest, when we think about Activision-Blizzard as a company, at least a few of us get a mental image of a dark overlord with hooked fingers looming over a burning landscape. This image is usually accompanied by a deep-voiced demand for sacrificial virgins. Given Activision-Blizzard's status as The Biggest Thing That Has Ever Existed in Gaming, it's easy to forget that prehistoric Activision fought for the right to develop third-party games on the Atari 2600 -- a battle that it eventually won in court.

Activision's victory essentially made it possible for third-party game designers to ply their trade on home game consoles.

Activision's drive for justice wasn't exclusively about being paid its deserved royalties, either. During the 2600 era, Atari had a nasty habit of not crediting its game developers (or even letting developers bring attention to themselves, which convinced Adventure developer Warren Robinett to bury his name in the game, possibly creating the first digital Easter Egg). When Activision won the right to make its own games for the 2600 in 1982, credit was no longer a problem.



What If Square Never Left Nintendo?
by 1UP Staff
21 May 2012 at 6:22pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Square Never Left Nintendo? Cover Story: We look at how the RPG powerhouse would've fared without the PlayStation.

F

or RPG fans of the early 1990s, Square practically had their own branch on the Nintendo family tree. This held especially true on the Super NES, where Square came into its own with Final Fantasy IV and VI, Secret of Mana, Chrono Trigger, and wealth of Japan-only releases that loomed just out of reach for Americans. By the end of 1995, the union seemed solid. Nintendo's long-awaited Nintendo 64 system was on its way, and would be home to Square's next Final Fantasy.

There seemed no reason to worry until the spring of 1996, when those same RPG fans opened game magazines and learned that Final Fantasy VII wouldn't release in the form of a Nintendo 64 cartridge. It was now headed for the Sony PlayStation, as with every other game Square planned to make for the latest generation of consoles. By the end of the year, Square sewed up a publishing agreement with Sony, and their first PlayStation release, the fighter Tobal No. 1, sat on store shelves. It came as quite a surprise to players who'd effectively grown up with RPGs on Nintendo systems.

Final Fantasy VII didn't just amount to a critical PlayStation success; it was also instrumental in establishing the Japanese RPG in North America's mainstream game industry.



What If Steam Hadn't Recovered From Its Shaky Launch?
by 1UP Staff
21 May 2012 at 6:21pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Steam Hadn't Recovered From Its Shaky Launch? Cover Story: Without Steam in a central role, the last decade of PC gaming would have been remarkably different.

W

hen Steam first appeared in 2002, its success was far from a sure thing. Bugs and network problems outnumbered the available games on Valve's digital distribution platform by a wide margin. Users who disliked having to launch an extra application before playing their games doubted the necessity of the program itself. It took years for Steam's library to grow, for Valve to smooth over the rough spots, and for the public to embrace the concept of digital distribution. Today, Steam is synonymous with PC gaming, putting Valve in a unique position from which they can influence the industry in a number of ways.

What if the initial stumble had resulted in a full-on faceplant? How far would the ripples of that failure have spread? I don't claim to know exactly how things would have played out differently, but a lifetime of regret and PC gaming -- which occasionally go hand in hand -- has sharpened my hindsight enough to make a few educated guesses.



What If Star Wars Had Been a Flop in 1977?
by Kat Bailey
21 May 2012 at 6:19pm

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1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Star Wars Had Been a Flop in 1977? Cover Story: How the gaming galaxy would've been different without a few good Jedi.

I

magine that Star Wars had been a flop at the box office. Maybe George Lucas was allowed to release his original edit, or maybe word just never got out. Regardless, while it's not a disaster on par with Heaven's Gate--which brought down a whole studio--it's still pretty bad. It might survive as a cult film, and possibly even merit a reboot, but its influence is gone.

Now imagine the failure of Star Wars as one gigantic shock wave running through the video game industry. Genres, studios, even basics concepts vanish as it goes along. Now you see that, while the industry would (obviously) still exist without Star Wars, it would be very different indeed.



Mario Vs. King Kong Review: Universal Nintendo's Downward Spiral Continues
by Jeremy Parish
21 May 2012 at 6:18pm

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Mario Vs. King Kong Review: Universal Nintendo's Downward Spiral Continues Cover Story: What if Nintendo had lost the King Kong lawsuit? A review from another reality.

I

don't know if you're old enough to remember Donkey Kong, but I am. You don't really hear much about DK these days. He's been all but expunged from the annals of game history, and the tiny handful of arcade cabinets and Coleco carts that weren't destroyed back in the '80s remain a rare commodity traded among truly dedicated game collectors (quietly and in private forums, since eBay and other online auction houses instantly cancel all DK-related transactions at Universal's behest).

I miss DK. Maybe it's just nostalgia talking, but I always felt his games -- regardless of how derivative or illegal the character himself may have been -- demonstrated a lot more creativity than the King Kong games we've seen ever since the lawsuit that outlawed him. Any student of video game history knows the story there, of course: It was one of the landmark events that helped shape the industry's early days. A plucky little Japanese company called Nintendo created a fun platform-climbing game starring a carpenter named Mario as he attempted to rescue his love Pauline from the clutches of an ape called Donkey Kong. Not a very subtle reference, but that's homage for you. Universal Studios didn't share that gee-whiz sentiment, though, and they brought the full freight-train force of the Hollywood legal system to bear on Nintendo, claiming infringement on the King Kong trademark. The tiny game company never stood a chance.



Can Aliens: Colonial Marines Free Itself from Prometheus' Shadow?
by Nick Todd
21 May 2012 at 5:05pm

With the runaway success of 2009's Borderlands, Dallas-based developer Gearbox created a reputation for itself as more than just the studio behind a few Half-Life expansions or WW2 shooters, but one capable of offering its own serious creative output. With the long-in-development Aliens: Colonial Marines finally set for release early next year, Gearbox's latest trailer is capitalizing on the film franchise's return to theaters with next month's prequel-in-all-but-name, Prometheus.



Your Retro Reference Guide to Community's "Digital Estate Planning"
by 1UP Staff
18 May 2012 at 7:57pm

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By: Bob Mackey and Marty Sliva May 18, 2012

Community creator Dan Harmon isn't a stranger to video games; he's been public about his love for the medium, so it wasn't surprising to see the first episode of last night's season finale hat trick devote itself completely to old-school gaming references. What would have been a throwaway gag in any other sitcom took over most of "Digital Estate Planning's" 22 minutes, as Jeff, Britta, Pierce, Shirley, Abed, Annie, and Troy found themselves participating in a multiplayer platformer in an attempt to wrest the Hawthorne Wipes fortune from the grasp of a bastard child. This episode overflowed with visual gags devoted to the blocky roots of gaming culture, most of which flew by at a blink-and-you'll-miss-it pace; but, thankfully, your friends at 1UP are here to comb over this chunk of comedy gold to dig out the purest pieces of retro gaming nostalgia. Read on, and be sure to let us know if any references slipped past our intricate knowledge of gaming's past.


"Digital Estate Planning's" title sequence doesn't seem to point to any specific title; it's more of a pastiche of retro games that gave the player a brief preview of all the playable characters and their awesome abilities. Though Gilbert's fake game offers a resolution and color depth the NES could only dream of, the opening credits feel a lot like the intro to the NES version of Teenage Mutant Ninja Turtles.





Cuisinart Food Processor 16

5 Delicious Recipes for Your Food Processor

Learning to cook can be as intimidating as trying to learn another language. Even for seasoned vets in the kitchen, going over complicated lists of ingredients and long sets of instructions can get confusing.

The great thing about most food processor recipes is that they are usually just a few simple steps. Most of the time all you have to do is just throw everything in there and blend it up!

If you have a food processor or are thinking about buying one, here are a few recipe ideas for you to try out. Below each of them are suggestions for quality food processors if you don't already have your own.

Homemade Hummus

Store bought hummus is delicious but it can also be expensive. This simple recipe is versatile and cost-effective.


  • 1 15-oz can of garbanzo beans drained and rinsed

  • 2 tablespoons of extra virgin olive oil

  • 1 tablespoons of sesame tahini

  • 2 tablespoons of lemon juice (fresh or in a bottle)

That is just the basics, but you should experiment with other additions as well. I left out salt and pepper for a low-sodium hummus but go ahead and season to taste if you are feeling adventurous. Don't be afraid to throw some crushed garlic in there either. You could even roast a red pepper on the stovetop and then blend it in with the beans. Get creative!

Although hummus is traditionally made with garbanzo beans, you can also use great northern beans for an even smoother texture. If you decide you like making hummus you should also think about buying your beans dried. It takes a little longer to re-hydrate them but you end up saving a lot of money and you really cut down on the sodium. Also remember that if you buy dried garbanzo beans you sometimes need to actually cook them and not just let them sit in the water.

The Cuisinart DLC-2ABCFR Mini-prep Plus Processor is a three-cup food processor that is the perfect size to make this small batch of hummus. It has two speeds which is perfect for starting slow and then speeding it up as the beans start to blend with the other ingredients.

Guacamole

Guacamole can be made with your bare hands or by using a mortar and pestle, but for an extra creamy guacamole a food processor is the only way to go.

  • 2 ripe avocados

  • of a red onion

  • 1 jalapeno pepper (remove seeds and stem)

  • 2 tablespoons cilantro leaves

  • ripe tomato with seeds and pulp removed

  • a little bit of salt and pepper

An important thing to remember is that your guacamole is only as good as your avocados. They should be soft but not too soft. Guacamole will also start to turn from green to brown pretty quickly. So enjoy with tortilla chips or in a burrito while it is fresh.

The Hamilton Beach 70450 6-cup Food Processor is a nice mid-sized food processor that can easily handle this recipe. Throw all the ingredients except for the avocado in first to chop them up, and then blend in the avocado itself at the end. This should give you a few decent sized avocado chunks in there to chew on.

Pesto

Fresh pesto is at its best when the basil is plucked right out of the garden. Store bought is fine but consider buying the live basil plants rather than the packaged leaves for a fresher taste.

  • 2 cups of fresh basil leaves

  • cup grated Parmesan cheese

  • cup extra virgin olive oil

  • 1/3 cup pine nuts

  • 3 cloves of garlic

  • a little bit of salt and pepper

There are a few substitutions you can make to this recipe to suit your tastes. The Parmesan can be substituted with Romano for a bolder flavor and you can use walnuts instead of the pine nuts. This is delightful when tossed in with cooked pasta. You can also blend in a few tablespoons with garbanzo beans and tahini for another delightful take on hummus!

Try this recipe out with the Wolfgang Puck 7-cup Food Processor. The cord stores neatly in the unit and everything but the base is dishwasher safe. When you are making this recipe also remember to keep taking breaks to wipe down the inner walls of the food processor as the basil will tend to stick.

Blended Tortilla Soup

This is a new take on an old classic. Preparation is easy. Just blend everything up and then heat it on the stove. Serve in a bowl over tortilla chips and garnish with cheese and avocado on top.

  • 8 Roma tomatoes

  • red onion

  • 2 carrots

  • a big handful of cilantro

  • jalapeno pepper

  • 3 stalks of celery


cumin, cayenne pepper, salt and pepper to taste

If you want a soup with more broth you can also add a cup of water to this recipe. A little bit of taco seasoning can also be used instead of the spices.

Give this delicious recipe a whirl in the Hamilton Beach 14- Cup 70590 Big Mouth Food Processor. Start blending the jalapeno, cilantro, and onions first and then add the rest of the ingredients so you can blend them up as much as you desire, all the way to puree.

Berry Everything Shake

A great way to start your day is with a healthy shake. It is versatile and you can easily tailor this recipe to suite your tastes.

  • cup berries of your choice

  • 1 banana

  • 1 apple

  • cup orange juice

  • 2 heaping tablespoons yogurt

  • a few slices of pineapple

This shake will give you an unbelievable amount of energy. It is good to buy frozen berries and pineapple so you can always have those ingredients on hand. Feel free to mix things up by adding in a little mango, papaya, or any of your other favorite fruits.

This recipe works perfect in the blender portion of the Cuisinart Food Processor Blender Combo. It has a convenient 7-speed touch pad control so that you can start slow and build your way up.

No matter which of these recipes you decide to try, the important thing is that you are taking your health into your own hands by cooking at home. Eating out too much and buying a lot of pre-packaged foods can lead to an unhealthy lifestyle. When you cook from scratch using a food processor you know exactly what you are putting into your body. So get out there and get cooking!

[[ct]]: Cuisinart Food Processor 16


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Cuisinart Food Processor 16 News


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20 May 2012 at 11:05pm  What began two years ago as a friend asking a friend to paint a family pet for a Christmas gift turned into a small custom pet ... especially as a small business person," she said. "I like the idea of things that involve local community ...

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Motorcycle Riders Gift Purchasing Guide - 1UP.COM

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Promotional Corporate Gift Basket Ideas - 1UP.COM

15 May 2012 at 1:24pm  Never offer gifts within a bidding process, even if Christmas or some other holiday is near. They are often seen as bribes. Usually, gifts should never be given to a business if the business is still in negotiations along with you over an offer or contract.

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